diff options
author | Diva Canto | 2009-08-12 20:39:48 -0700 |
---|---|---|
committer | Diva Canto | 2009-08-12 20:39:48 -0700 |
commit | 7aa54593e0b6672979feec97b8151ed134388723 (patch) | |
tree | eaa145993ba39c61f6cbfcd202deb50fbd125fe6 /OpenSim/Region/CoreModules/ServiceConnectorsOut | |
parent | * Added two new packet handler implementations for inventory ops. This is sta... (diff) | |
download | opensim-SC_OLD-7aa54593e0b6672979feec97b8151ed134388723.zip opensim-SC_OLD-7aa54593e0b6672979feec97b8151ed134388723.tar.gz opensim-SC_OLD-7aa54593e0b6672979feec97b8151ed134388723.tar.bz2 opensim-SC_OLD-7aa54593e0b6672979feec97b8151ed134388723.tar.xz |
Redirected all calls to CachedUserProfile methods to the inventory service. Redirection of the RootFolder property is still todo. This compiles but probably inventory will be inconsistent.
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 551a7eb..49c0083 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -64,6 +64,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
64 | Dictionary<AssetType, InventoryFolderBase> folders = m_Connector.GetSystemFolders(presence.UUID); | 64 | Dictionary<AssetType, InventoryFolderBase> folders = m_Connector.GetSystemFolders(presence.UUID); |
65 | m_log.DebugFormat("[INVENTORY CACHE]: OnMakeRootAgent in {0}, fetched system folders for {1} {2}: count {3}", | 65 | m_log.DebugFormat("[INVENTORY CACHE]: OnMakeRootAgent in {0}, fetched system folders for {1} {2}: count {3}", |
66 | presence.Scene.RegionInfo.RegionName, presence.Firstname, presence.Lastname, folders.Count); | 66 | presence.Scene.RegionInfo.RegionName, presence.Firstname, presence.Lastname, folders.Count); |
67 | |||
67 | if (folders.Count > 0) | 68 | if (folders.Count > 0) |
68 | lock (m_InventoryCache) | 69 | lock (m_InventoryCache) |
69 | m_InventoryCache.Add(presence.UUID, folders); | 70 | m_InventoryCache.Add(presence.UUID, folders); |