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author | Justin Clark-Casey (justincc) | 2013-09-27 19:14:21 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-09-27 22:29:10 +0100 |
commit | e6c0267def09280761a6f2cbc668b2d0ad7f2753 (patch) | |
tree | 5ee0d4e25b3f5387e694c64325760d3221a2ad06 /OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation | |
parent | minor code formatting for the sake of consistency and readability (diff) | |
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 5c098a8..678f3dc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -311,7 +311,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
311 | // "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", | 311 | // "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", |
312 | // s.RegionInfo.RegionName, destination.RegionHandle); | 312 | // s.RegionInfo.RegionName, destination.RegionHandle); |
313 | 313 | ||
314 | m_scenes[destination.RegionID].IncomingCloseAgent(id, false, auth_token); | 314 | m_scenes[destination.RegionID].CloseAgent(id, false, auth_token); |
315 | return true; | 315 | return true; |
316 | } | 316 | } |
317 | 317 | ||