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authorDiva Canto2010-05-07 21:29:56 -0700
committerDiva Canto2010-05-07 21:29:56 -0700
commita58859a0d4206c194c9c56212218e2cafc2cc373 (patch)
treefed51a4e40c344b76f6b8b4d5c5b2ec0d2e142e4 /OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs
parentimprove handling of undersize sculpt textures (diff)
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GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs13
1 files changed, 4 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs
index 5f3666e..bf4e9ab 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs
@@ -127,9 +127,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
127 return false; 127 return false;
128 } 128 }
129 129
130 public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat) 130 public bool LogoutAgent(UUID sessionID)
131 { 131 {
132 return m_RemoteConnector.LogoutAgent(sessionID, position, lookat); 132 return m_RemoteConnector.LogoutAgent(sessionID);
133 } 133 }
134 134
135 135
@@ -138,9 +138,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
138 return m_RemoteConnector.LogoutRegionAgents(regionID); 138 return m_RemoteConnector.LogoutRegionAgents(regionID);
139 } 139 }
140 140
141 public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) 141 public bool ReportAgent(UUID sessionID, UUID regionID)
142 { 142 {
143 return m_RemoteConnector.ReportAgent(sessionID, regionID, position, lookAt); 143 return m_RemoteConnector.ReportAgent(sessionID, regionID);
144 } 144 }
145 145
146 public PresenceInfo GetAgent(UUID sessionID) 146 public PresenceInfo GetAgent(UUID sessionID)
@@ -153,11 +153,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
153 return m_RemoteConnector.GetAgents(userIDs); 153 return m_RemoteConnector.GetAgents(userIDs);
154 } 154 }
155 155
156 public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
157 {
158 return m_RemoteConnector.SetHomeLocation(userID, regionID, position, lookAt);
159 }
160
161 #endregion 156 #endregion
162 157
163 } 158 }