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author | Diva Canto | 2010-05-07 21:29:56 -0700 |
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committer | Diva Canto | 2010-05-07 21:29:56 -0700 |
commit | a58859a0d4206c194c9c56212218e2cafc2cc373 (patch) | |
tree | fed51a4e40c344b76f6b8b4d5c5b2ec0d2e142e4 /OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs | |
parent | improve handling of undersize sculpt textures (diff) | |
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GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs index 5f3666e..bf4e9ab 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs | |||
@@ -127,9 +127,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
127 | return false; | 127 | return false; |
128 | } | 128 | } |
129 | 129 | ||
130 | public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat) | 130 | public bool LogoutAgent(UUID sessionID) |
131 | { | 131 | { |
132 | return m_RemoteConnector.LogoutAgent(sessionID, position, lookat); | 132 | return m_RemoteConnector.LogoutAgent(sessionID); |
133 | } | 133 | } |
134 | 134 | ||
135 | 135 | ||
@@ -138,9 +138,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
138 | return m_RemoteConnector.LogoutRegionAgents(regionID); | 138 | return m_RemoteConnector.LogoutRegionAgents(regionID); |
139 | } | 139 | } |
140 | 140 | ||
141 | public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) | 141 | public bool ReportAgent(UUID sessionID, UUID regionID) |
142 | { | 142 | { |
143 | return m_RemoteConnector.ReportAgent(sessionID, regionID, position, lookAt); | 143 | return m_RemoteConnector.ReportAgent(sessionID, regionID); |
144 | } | 144 | } |
145 | 145 | ||
146 | public PresenceInfo GetAgent(UUID sessionID) | 146 | public PresenceInfo GetAgent(UUID sessionID) |
@@ -153,11 +153,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
153 | return m_RemoteConnector.GetAgents(userIDs); | 153 | return m_RemoteConnector.GetAgents(userIDs); |
154 | } | 154 | } |
155 | 155 | ||
156 | public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt) | ||
157 | { | ||
158 | return m_RemoteConnector.SetHomeLocation(userID, regionID, position, lookAt); | ||
159 | } | ||
160 | |||
161 | #endregion | 156 | #endregion |
162 | 157 | ||
163 | } | 158 | } |