diff options
First pass at the local connector for presence. No cache yet. Just the connector to the local service and a presence detector object.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs new file mode 100644 index 0000000..0012f0a --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs | |||
@@ -0,0 +1,187 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | |||
31 | using OpenSim.Region.Framework.Interfaces; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenSim.Server.Base; | ||
34 | using OpenSim.Services.Interfaces; | ||
35 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | ||
36 | |||
37 | using OpenMetaverse; | ||
38 | using log4net; | ||
39 | using Nini.Config; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | ||
42 | { | ||
43 | public class LocalPresenceServiceConnector : ISharedRegionModule, IPresenceService | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | #region ISharedRegionModule | ||
48 | |||
49 | private bool m_Enabled = false; | ||
50 | private bool m_Initialized = false; | ||
51 | |||
52 | private PresenceDetector m_PresenceDetector; | ||
53 | private IPresenceService m_PresenceService; | ||
54 | |||
55 | public Type ReplaceableInterface | ||
56 | { | ||
57 | get { return null; } | ||
58 | } | ||
59 | |||
60 | public string Name | ||
61 | { | ||
62 | get { return "LocalPresenceServiceConnector"; } | ||
63 | } | ||
64 | |||
65 | public void Initialise(IConfigSource source) | ||
66 | { | ||
67 | IConfig moduleConfig = source.Configs["Modules"]; | ||
68 | if (moduleConfig != null) | ||
69 | { | ||
70 | string name = moduleConfig.GetString("PresenceServices", ""); | ||
71 | if (name == Name) | ||
72 | { | ||
73 | IConfig inventoryConfig = source.Configs["PresenceService"]; | ||
74 | if (inventoryConfig == null) | ||
75 | { | ||
76 | m_log.Error("[LOCAL PRESENCE CONNECTOR]: PresenceService missing from OpenSim.ini"); | ||
77 | return; | ||
78 | } | ||
79 | |||
80 | string serviceDll = inventoryConfig.GetString("LocalServiceModule", String.Empty); | ||
81 | |||
82 | if (serviceDll == String.Empty) | ||
83 | { | ||
84 | m_log.Error("[LOCAL PRESENCE CONNECTOR]: No LocalServiceModule named in section InventoryService"); | ||
85 | return; | ||
86 | } | ||
87 | |||
88 | Object[] args = new Object[] { source }; | ||
89 | m_log.DebugFormat("[LOCAL PRESENCE CONNECTOR]: Service dll = {0}", serviceDll); | ||
90 | |||
91 | m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(serviceDll, args); | ||
92 | |||
93 | if (m_PresenceService == null) | ||
94 | { | ||
95 | m_log.Error("[LOCAL PRESENCE CONNECTOR]: Can't load presence service"); | ||
96 | //return; | ||
97 | throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); | ||
98 | } | ||
99 | |||
100 | //Init(source); | ||
101 | |||
102 | m_PresenceDetector = new PresenceDetector(this); | ||
103 | |||
104 | m_Enabled = true; | ||
105 | m_log.Info("[LOCAL PRESENCE CONNECTOR]: Local presence connector enabled"); | ||
106 | } | ||
107 | } | ||
108 | } | ||
109 | |||
110 | public void PostInitialise() | ||
111 | { | ||
112 | } | ||
113 | |||
114 | public void Close() | ||
115 | { | ||
116 | } | ||
117 | |||
118 | public void AddRegion(Scene scene) | ||
119 | { | ||
120 | if (!m_Enabled) | ||
121 | return; | ||
122 | |||
123 | // m_log.DebugFormat( | ||
124 | // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName); | ||
125 | |||
126 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
127 | m_PresenceDetector.AddRegion(scene); | ||
128 | |||
129 | m_log.InfoFormat("[LOCAL PRESENCE CONNECTOR]: Enabled local presence for region {0}", scene.RegionInfo.RegionName); | ||
130 | |||
131 | } | ||
132 | |||
133 | public void RemoveRegion(Scene scene) | ||
134 | { | ||
135 | if (!m_Enabled) | ||
136 | return; | ||
137 | |||
138 | m_PresenceDetector.RemoveRegion(scene); | ||
139 | } | ||
140 | |||
141 | public void RegionLoaded(Scene scene) | ||
142 | { | ||
143 | if (!m_Enabled) | ||
144 | return; | ||
145 | |||
146 | } | ||
147 | |||
148 | #endregion | ||
149 | |||
150 | #region IPresenceService | ||
151 | |||
152 | public bool LoginAgent(UUID principalID, UUID sessionID, UUID secureSessionID) | ||
153 | { | ||
154 | m_log.Warn("[LOCAL PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
155 | return false; | ||
156 | } | ||
157 | |||
158 | public bool LogoutAgent(UUID sessionID) | ||
159 | { | ||
160 | return m_PresenceService.LogoutAgent(sessionID); | ||
161 | } | ||
162 | |||
163 | |||
164 | public bool LogoutRegionAgents(UUID regionID) | ||
165 | { | ||
166 | return m_PresenceService.LogoutRegionAgents(regionID); | ||
167 | } | ||
168 | |||
169 | public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) | ||
170 | { | ||
171 | return m_PresenceService.ReportAgent(sessionID, regionID, position, lookAt); | ||
172 | } | ||
173 | |||
174 | public PresenceInfo GetAgent(UUID sessionID) | ||
175 | { | ||
176 | return m_PresenceService.GetAgent(sessionID); | ||
177 | } | ||
178 | |||
179 | public PresenceInfo[] GetAgents(UUID[] principalIDs) | ||
180 | { | ||
181 | return m_PresenceService.GetAgents(principalIDs); | ||
182 | } | ||
183 | |||
184 | #endregion | ||
185 | |||
186 | } | ||
187 | } | ||