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authorDiva Canto2009-09-26 07:48:21 -0700
committerDiva Canto2009-09-26 07:48:21 -0700
commit5757afe7665543e8b3ed4a322a7d6e095dafcdb3 (patch)
treebed3c7ab11459e84baa5a0fbd98dde4a81fd5e16 /OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour
parentMore small changes to FlotsamAssetCache as per mcortez' request. (diff)
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First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now.
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs
index c5bc03b..912c393 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs
@@ -118,7 +118,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
118 if (!m_Enabled) 118 if (!m_Enabled)
119 return; 119 return;
120 120
121 m_MapService = scene.CommsManager.GridService;
122 m_LocalService.AddRegion(scene); 121 m_LocalService.AddRegion(scene);
123 scene.RegisterModuleInterface<INeighbourService>(this); 122 scene.RegisterModuleInterface<INeighbourService>(this);
124 } 123 }
@@ -134,6 +133,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
134 if (!m_Enabled) 133 if (!m_Enabled)
135 return; 134 return;
136 135
136 m_GridService = scene.GridService;
137
137 m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName); 138 m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
138 139
139 } 140 }