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author | Diva Canto | 2009-08-19 10:56:08 -0700 |
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committer | Diva Canto | 2009-08-19 10:56:08 -0700 |
commit | d519f1885f587409592cf92bc0f4ba8533a1866f (patch) | |
tree | dc8d0073d09050c8787121290b1e3a8f65119812 /OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |
parent | Async purge so that the client thread doesn't wait. (diff) | |
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Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index d1ae3e4..d4cb616 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -181,6 +181,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
181 | /// <returns>true if the item was successfully updated</returns> | 181 | /// <returns>true if the item was successfully updated</returns> |
182 | public abstract bool UpdateItem(InventoryItemBase item); | 182 | public abstract bool UpdateItem(InventoryItemBase item); |
183 | 183 | ||
184 | public abstract bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
185 | |||
184 | /// <summary> | 186 | /// <summary> |
185 | /// Delete an item from the user's inventory | 187 | /// Delete an item from the user's inventory |
186 | /// </summary> | 188 | /// </summary> |