aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Scripting
diff options
context:
space:
mode:
authorMelanie2010-03-03 02:07:03 +0000
committerMelanie2010-03-03 02:07:03 +0000
commit028a87fe37002e7a0611f66babf1deee46c83804 (patch)
tree387aec499fd60c2012bed8148e6a2ddc847c3d95 /OpenSim/Region/CoreModules/Scripting
parentRevert "test" (diff)
parentFixes Region.Framework tests. Although these tests don't fail, they need to b... (diff)
downloadopensim-SC_OLD-028a87fe37002e7a0611f66babf1deee46c83804.zip
opensim-SC_OLD-028a87fe37002e7a0611f66babf1deee46c83804.tar.gz
opensim-SC_OLD-028a87fe37002e7a0611f66babf1deee46c83804.tar.bz2
opensim-SC_OLD-028a87fe37002e7a0611f66babf1deee46c83804.tar.xz
Merge branch 'master' into careminster-presence-refactor
This brings careminster on the level of master. To be tested
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting')
-rw-r--r--OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index e3c7bbf..643764f 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -309,7 +309,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
309 } 309 }
310 310
311 // Create a new asset for user 311 // Create a new asset for user
312 AssetBase asset = new AssetBase(UUID.Random(), "DynamicImage" + Util.RandomClass.Next(1, 10000), (sbyte)AssetType.Texture); 312 AssetBase asset = new AssetBase(UUID.Random(), "DynamicImage" + Util.RandomClass.Next(1, 10000), (sbyte)AssetType.Texture,
313 scene.RegionInfo.RegionID.ToString());
313 asset.Data = assetData; 314 asset.Data = assetData;
314 asset.Description = String.Format("URL image : {0}", Url); 315 asset.Description = String.Format("URL image : {0}", Url);
315 asset.Local = false; 316 asset.Local = false;