diff options
author | John Hurliman | 2010-02-22 14:18:59 -0800 |
---|---|---|
committer | John Hurliman | 2010-02-22 14:18:59 -0800 |
commit | df76e95aa2dc9f3f3a0c546761b7624adc183ed0 (patch) | |
tree | 74e7cc684b12ca9b67e01e62bfcf481c1da98eb2 /OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |
parent | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim i... (diff) | |
download | opensim-SC_OLD-df76e95aa2dc9f3f3a0c546761b7624adc183ed0.zip opensim-SC_OLD-df76e95aa2dc9f3f3a0c546761b7624adc183ed0.tar.gz opensim-SC_OLD-df76e95aa2dc9f3f3a0c546761b7624adc183ed0.tar.bz2 opensim-SC_OLD-df76e95aa2dc9f3f3a0c546761b7624adc183ed0.tar.xz |
Changed asset CreatorID to a string
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index 367068e..643764f 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -310,7 +310,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
310 | 310 | ||
311 | // Create a new asset for user | 311 | // Create a new asset for user |
312 | AssetBase asset = new AssetBase(UUID.Random(), "DynamicImage" + Util.RandomClass.Next(1, 10000), (sbyte)AssetType.Texture, | 312 | AssetBase asset = new AssetBase(UUID.Random(), "DynamicImage" + Util.RandomClass.Next(1, 10000), (sbyte)AssetType.Texture, |
313 | scene.RegionInfo.RegionID); | 313 | scene.RegionInfo.RegionID.ToString()); |
314 | asset.Data = assetData; | 314 | asset.Data = assetData; |
315 | asset.Description = String.Format("URL image : {0}", Url); | 315 | asset.Description = String.Format("URL image : {0}", Url); |
316 | asset.Local = false; | 316 | asset.Local = false; |