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author | Justin Clark-Casey (justincc) | 2013-09-20 22:41:53 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-09-26 20:09:25 +0100 |
commit | 111d1ba8260fa6ac104fadb26bbb45ac1b62c9f5 (patch) | |
tree | 963c7f0d115554e37c964eb952b54222a357c234 /OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |
parent | Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg... (diff) | |
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Lock around read/write of ScenePresence.m_originRegionID to make sure that all threads are seeing the latest value and not a cached one.
There is a possibilty that some V2 teleport failures are due to the viewer triggered CompleteMovement thread not seeing the change of m_originRegionID by the UpdateAgent thread.
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs')
0 files changed, 0 insertions, 0 deletions