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authorJustin Clark-Casey (justincc)2014-11-25 23:56:32 +0000
committerJustin Clark-Casey (justincc)2014-11-25 23:56:32 +0000
commit86367d7219b3bd52f63045b2b17bcbde328844ed (patch)
tree789227d95cb152a437481e741b55d86dfeba9f74 /OpenSim/Region/CoreModules/Framework/ServiceThrottle
parentFix ghosts copy of SimulatorFeatureModule to enable logging. (diff)
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refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management. Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget. Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/ServiceThrottle')
-rw-r--r--OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs b/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs
index a70261e..3abacbd 100644
--- a/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Region.CoreModules.Framework
67 m_timer.Elapsed += ProcessQueue; 67 m_timer.Elapsed += ProcessQueue;
68 m_timer.Start(); 68 m_timer.Start();
69 69
70 //Watchdog.StartThread( 70 //WorkManager.StartThread(
71 // ProcessQueue, 71 // ProcessQueue,
72 // "GridServiceRequestThread", 72 // "GridServiceRequestThread",
73 // ThreadPriority.BelowNormal, 73 // ThreadPriority.BelowNormal,