diff options
Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 6fdd2a8..cd66af5 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -192,11 +192,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
192 | m_assMapper.Post(item.AssetID, receiver, userAssetServer); | 192 | m_assMapper.Post(item.AssetID, receiver, userAssetServer); |
193 | } | 193 | } |
194 | 194 | ||
195 | 195 | public override bool IsForeignUser(UUID userID, out string assetServerURL) | |
196 | |||
197 | #endregion | ||
198 | |||
199 | public bool IsForeignUser(UUID userID, out string assetServerURL) | ||
200 | { | 196 | { |
201 | assetServerURL = string.Empty; | 197 | assetServerURL = string.Empty; |
202 | UserAccount account = null; | 198 | UserAccount account = null; |
@@ -220,6 +216,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
220 | return false; | 216 | return false; |
221 | } | 217 | } |
222 | 218 | ||
219 | #endregion | ||
220 | |||
223 | protected override InventoryItemBase GetItem(UUID agentID, UUID itemID) | 221 | protected override InventoryItemBase GetItem(UUID agentID, UUID itemID) |
224 | { | 222 | { |
225 | InventoryItemBase item = base.GetItem(agentID, itemID); | 223 | InventoryItemBase item = base.GetItem(agentID, itemID); |