diff options
Added prefix HG to the name of the landmark item in inventory, as a soft reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision.
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 7964b4f..49d484b 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -122,8 +122,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
122 | 122 | ||
123 | #region Overrides of Basic Inventory Access methods | 123 | #region Overrides of Basic Inventory Access methods |
124 | 124 | ||
125 | protected override string GenerateLandmark(ScenePresence presence, out string suffix) | 125 | protected override string GenerateLandmark(ScenePresence presence, out string prefix, out string suffix) |
126 | { | 126 | { |
127 | UserAccount account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, presence.UUID); | ||
128 | if (account == null) | ||
129 | prefix = "HG "; | ||
130 | else | ||
131 | prefix = string.Empty; | ||
127 | suffix = " @ " + m_ThisGatekeeper; | 132 | suffix = " @ " + m_ThisGatekeeper; |
128 | Vector3 pos = presence.AbsolutePosition; | 133 | Vector3 pos = presence.AbsolutePosition; |
129 | return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}\n", | 134 | return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}\n", |