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authorJohn Hurliman2010-02-22 13:27:17 -0800
committerJohn Hurliman2010-02-22 13:27:17 -0800
commit7665aad002ef066fc31fa9497225d2668641c769 (patch)
treece2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
parent* Added a sanity check for missing asset data in LLClientView (diff)
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* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
index e303a1f..664f38d 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
90 // HGAssetService dispatches it to the remote grid. 90 // HGAssetService dispatches it to the remote grid.
91 // It's not pretty, but the best that can be done while 91 // It's not pretty, but the best that can be done while
92 // not having a global naming infrastructure 92 // not having a global naming infrastructure
93 AssetBase asset1 = new AssetBase(asset.FullID, asset.Name, asset.Type); 93 AssetBase asset1 = new AssetBase(asset.FullID, asset.Name, asset.Type, asset.Metadata.CreatorID);
94 Copy(asset, asset1); 94 Copy(asset, asset1);
95 try 95 try
96 { 96 {