aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Framework/InterfaceCommander
diff options
context:
space:
mode:
authorDr Scofield2009-02-10 13:10:57 +0000
committerDr Scofield2009-02-10 13:10:57 +0000
commit180be7de07014aa33bc6066f12a0819b731c1c9d (patch)
tree3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/CoreModules/Framework/InterfaceCommander
parentStopgap measure: To use gridlaunch, or GUI, start opensim with (diff)
downloadopensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.zip
opensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.gz
opensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.bz2
opensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.xz
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InterfaceCommander')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs216
-rw-r--r--OpenSim/Region/CoreModules/Framework/InterfaceCommander/Commander.cs182
2 files changed, 398 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs
new file mode 100644
index 0000000..fe29e0c
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs
@@ -0,0 +1,216 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenSim.Region.Framework.Interfaces;
31
32namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
33{
34 /// <summary>
35 /// A single function call encapsulated in a class which enforces arguments when passing around as Object[]'s.
36 /// Used for console commands and script API generation
37 /// </summary>
38 public class Command : ICommand
39 {
40 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
41 private List<CommandArgument> m_args = new List<CommandArgument>();
42
43 private Action<object[]> m_command;
44 private string m_help;
45 private string m_name;
46 private CommandIntentions m_intentions; //A permission type system could implement this and know what a command intends on doing.
47
48 public Command(string name, CommandIntentions intention, Action<Object[]> command, string help)
49 {
50 m_name = name;
51 m_command = command;
52 m_help = help;
53 m_intentions = intention;
54 }
55
56 #region ICommand Members
57
58 public void AddArgument(string name, string helptext, string type)
59 {
60 m_args.Add(new CommandArgument(name, helptext, type));
61 }
62
63 public string Name
64 {
65 get { return m_name; }
66 }
67
68 public CommandIntentions Intentions
69 {
70 get { return m_intentions; }
71 }
72
73 public string Help
74 {
75 get { return m_help; }
76 }
77
78 public Dictionary<string, string> Arguments
79 {
80 get
81 {
82 Dictionary<string, string> tmp = new Dictionary<string, string>();
83 foreach (CommandArgument arg in m_args)
84 {
85 tmp.Add(arg.Name, arg.ArgumentType);
86 }
87 return tmp;
88 }
89 }
90
91 public string ShortHelp()
92 {
93 string help = m_name;
94
95 foreach (CommandArgument arg in m_args)
96 {
97 help += " <" + arg.Name + ">";
98 }
99
100 return help;
101 }
102
103 public void ShowConsoleHelp()
104 {
105 Console.WriteLine("== " + Name + " ==");
106 Console.WriteLine(m_help);
107 Console.WriteLine("= Parameters =");
108 foreach (CommandArgument arg in m_args)
109 {
110 Console.WriteLine("* " + arg.Name + " (" + arg.ArgumentType + ")");
111 Console.WriteLine("\t" + arg.HelpText);
112 }
113 }
114
115 public void Run(Object[] args)
116 {
117 Object[] cleanArgs = new Object[m_args.Count];
118
119 if (args.Length < cleanArgs.Length)
120 {
121 Console.WriteLine("ERROR: Missing " + (cleanArgs.Length - args.Length) + " argument(s)");
122 ShowConsoleHelp();
123 return;
124 }
125 if (args.Length > cleanArgs.Length)
126 {
127 Console.WriteLine("ERROR: Too many arguments for this command. Type '<module> <command> help' for help.");
128 return;
129 }
130
131 int i = 0;
132 foreach (Object arg in args)
133 {
134 if (string.IsNullOrEmpty(arg.ToString()))
135 {
136 Console.WriteLine("ERROR: Empty arguments are not allowed");
137 return;
138 }
139 try
140 {
141 switch (m_args[i].ArgumentType)
142 {
143 case "String":
144 m_args[i].ArgumentValue = arg.ToString();
145 break;
146 case "Integer":
147 m_args[i].ArgumentValue = Int32.Parse(arg.ToString());
148 break;
149 case "Double":
150 m_args[i].ArgumentValue = Double.Parse(arg.ToString());
151 break;
152 case "Boolean":
153 m_args[i].ArgumentValue = Boolean.Parse(arg.ToString());
154 break;
155 default:
156 Console.WriteLine("ERROR: Unknown desired type for argument " + m_args[i].Name + " on command " + m_name);
157 break;
158 }
159 }
160 catch (FormatException)
161 {
162 Console.WriteLine("ERROR: Argument number " + (i + 1) +
163 " (" + m_args[i].Name + ") must be a valid " +
164 m_args[i].ArgumentType.ToLower() + ".");
165 return;
166 }
167 cleanArgs[i] = m_args[i].ArgumentValue;
168
169 i++;
170 }
171
172 m_command.Invoke(cleanArgs);
173 }
174
175 #endregion
176 }
177
178 /// <summary>
179 /// A single command argument, contains name, type and at runtime, value.
180 /// </summary>
181 public class CommandArgument
182 {
183 private string m_help;
184 private string m_name;
185 private string m_type;
186 private Object m_val;
187
188 public CommandArgument(string name, string help, string type)
189 {
190 m_name = name;
191 m_help = help;
192 m_type = type;
193 }
194
195 public string Name
196 {
197 get { return m_name; }
198 }
199
200 public string HelpText
201 {
202 get { return m_help; }
203 }
204
205 public string ArgumentType
206 {
207 get { return m_type; }
208 }
209
210 public Object ArgumentValue
211 {
212 get { return m_val; }
213 set { m_val = value; }
214 }
215 }
216}
diff --git a/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Commander.cs b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Commander.cs
new file mode 100644
index 0000000..cd905ab
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Commander.cs
@@ -0,0 +1,182 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33using OpenSim.Framework;
34using OpenSim.Region.Framework.Interfaces;
35
36namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
37{
38 /// <summary>
39 /// A class to enable modules to register console and script commands, which enforces typing and valid input.
40 /// </summary>
41 public class Commander : ICommander
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44
45 /// <value>
46 /// Used in runtime class generation
47 /// </summary>
48 private string m_generatedApiClassName;
49
50 public string Name
51 {
52 get { return m_name; }
53 }
54 private string m_name;
55
56 public string Help
57 {
58 get
59 {
60 StringBuilder sb = new StringBuilder();
61
62 sb.AppendLine("=== " + m_name + " ===");
63
64 foreach (ICommand com in m_commands.Values)
65 {
66 sb.AppendLine("* " + Name + " " + com.Name + " - " + com.Help);
67 }
68
69 return sb.ToString();
70 }
71 }
72
73 /// <summary>
74 /// Constructor
75 /// </summary>
76 /// <param name="name"></param>
77 public Commander(string name)
78 {
79 m_name = name;
80 m_generatedApiClassName = m_name[0].ToString().ToUpper();
81
82 if (m_name.Length > 1)
83 m_generatedApiClassName += m_name.Substring(1);
84 }
85
86 public Dictionary<string, ICommand> Commands
87 {
88 get { return m_commands; }
89 }
90 private Dictionary<string, ICommand> m_commands = new Dictionary<string, ICommand>();
91
92 #region ICommander Members
93
94 public void RegisterCommand(string commandName, ICommand command)
95 {
96 m_commands[commandName] = command;
97 }
98
99 /// <summary>
100 /// Generates a runtime C# class which can be compiled and inserted via reflection to enable modules to register new script commands
101 /// </summary>
102 /// <returns>Returns C# source code to create a binding</returns>
103 public string GenerateRuntimeAPI()
104 {
105 string classSrc = "\n\tpublic class " + m_generatedApiClassName + " {\n";
106 foreach (ICommand com in m_commands.Values)
107 {
108 classSrc += "\tpublic void " + EscapeRuntimeAPICommand(com.Name) + "( ";
109 foreach (KeyValuePair<string, string> arg in com.Arguments)
110 {
111 classSrc += arg.Value + " " + Util.Md5Hash(arg.Key) + ",";
112 }
113 classSrc = classSrc.Remove(classSrc.Length - 1); // Delete the last comma
114 classSrc += " )\n\t{\n";
115 classSrc += "\t\tObject[] args = new Object[" + com.Arguments.Count.ToString() + "];\n";
116 int i = 0;
117 foreach (KeyValuePair<string, string> arg in com.Arguments)
118 {
119 classSrc += "\t\targs[" + i.ToString() + "] = " + Util.Md5Hash(arg.Key) + " " + ";\n";
120 i++;
121 }
122 classSrc += "\t\tGetCommander(\"" + m_name + "\").Run(\"" + com.Name + "\", args);\n";
123 classSrc += "\t}\n";
124 }
125 classSrc += "}\n";
126
127 return classSrc;
128 }
129
130 /// <summary>
131 /// Runs a specified function with attached arguments
132 /// *** <b>DO NOT CALL DIRECTLY.</b> ***
133 /// Call ProcessConsoleCommand instead if handling human input.
134 /// </summary>
135 /// <param name="function">The function name to call</param>
136 /// <param name="args">The function parameters</param>
137 public void Run(string function, object[] args)
138 {
139 m_commands[function].Run(args);
140 }
141
142 public void ProcessConsoleCommand(string function, string[] args)
143 {
144 if (m_commands.ContainsKey(function))
145 {
146 if (args.Length > 0 && args[0] == "help")
147 {
148 m_commands[function].ShowConsoleHelp();
149 }
150 else
151 {
152 m_commands[function].Run(args);
153 }
154 }
155 else
156 {
157 if (function == "api")
158 {
159 m_log.Info(GenerateRuntimeAPI());
160 }
161 else
162 {
163 if (function != "help")
164 Console.WriteLine("ERROR: Invalid command - No such command exists");
165
166 Console.Write(Help);
167 }
168 }
169 }
170
171 #endregion
172
173 private string EscapeRuntimeAPICommand(string command)
174 {
175 command = command.Replace('-', '_');
176 StringBuilder tmp = new StringBuilder(command);
177 tmp[0] = tmp[0].ToString().ToUpper().ToCharArray()[0];
178
179 return tmp.ToString();
180 }
181 }
182} \ No newline at end of file