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author | Justin Clark-Casey (justincc) | 2010-11-17 22:55:06 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-11-17 22:55:06 +0000 |
commit | e6eeaaea6717f68c1ad622c4fbd308917b3d1408 (patch) | |
tree | ab643c0adebf529ae5a79326def2a3bcf6a31cd0 /OpenSim/Region/CoreModules/Framework/EntityTransfer | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
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minor: add some method comments
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index b5cab84..f02a922 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1228,11 +1228,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1228 | } | 1228 | } |
1229 | 1229 | ||
1230 | m_log.Debug("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString()); | 1230 | m_log.Debug("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString()); |
1231 | |||
1232 | } | 1231 | } |
1233 | |||
1234 | } | 1232 | } |
1235 | 1233 | ||
1234 | /// <summary> | ||
1235 | /// Return the list of regions that are considered to be neighbours to the given scene. | ||
1236 | /// </summary> | ||
1237 | /// <param name="pScene"></param> | ||
1238 | /// <param name="pRegionLocX"></param> | ||
1239 | /// <param name="pRegionLocY"></param> | ||
1240 | /// <returns></returns> | ||
1236 | protected List<GridRegion> RequestNeighbours(Scene pScene, uint pRegionLocX, uint pRegionLocY) | 1241 | protected List<GridRegion> RequestNeighbours(Scene pScene, uint pRegionLocX, uint pRegionLocY) |
1237 | { | 1242 | { |
1238 | RegionInfo m_regionInfo = pScene.RegionInfo; | 1243 | RegionInfo m_regionInfo = pScene.RegionInfo; |