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author | Charles Krinke | 2009-02-22 20:52:55 +0000 |
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committer | Charles Krinke | 2009-02-22 20:52:55 +0000 |
commit | 8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 (patch) | |
tree | 96a24a49de82056060dd9b7bab0cb209d5f1a129 /OpenSim/Region/CoreModules/Communications/Local | |
parent | Allow delivery of object messages gridwide (diff) | |
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs b/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs index 317a935..aa33982 100644 --- a/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs +++ b/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs | |||
@@ -168,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Communications.Local | |||
168 | //Utils.LongToUInts(regionHandle, out x, out y); | 168 | //Utils.LongToUInts(regionHandle, out x, out y); |
169 | //x = x / Constants.RegionSize; | 169 | //x = x / Constants.RegionSize; |
170 | //y = y / Constants.RegionSize; | 170 | //y = y / Constants.RegionSize; |
171 | //Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y); | 171 | //m_log.Debug("\n >>> Local SendReleaseAgent " + x + "-" + y); |
172 | foreach (Scene s in m_sceneList) | 172 | foreach (Scene s in m_sceneList) |
173 | { | 173 | { |
174 | if (s.RegionInfo.RegionHandle == regionHandle) | 174 | if (s.RegionInfo.RegionHandle == regionHandle) |
@@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Communications.Local | |||
187 | //Utils.LongToUInts(regionHandle, out x, out y); | 187 | //Utils.LongToUInts(regionHandle, out x, out y); |
188 | //x = x / Constants.RegionSize; | 188 | //x = x / Constants.RegionSize; |
189 | //y = y / Constants.RegionSize; | 189 | //y = y / Constants.RegionSize; |
190 | //Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y); | 190 | //m_log.Debug("\n >>> Local SendCloseAgent " + x + "-" + y); |
191 | foreach (Scene s in m_sceneList) | 191 | foreach (Scene s in m_sceneList) |
192 | { | 192 | { |
193 | if (s.RegionInfo.RegionHandle == regionHandle) | 193 | if (s.RegionInfo.RegionHandle == regionHandle) |