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authorDiva Canto2015-08-08 12:12:50 -0700
committerDiva Canto2015-08-08 12:12:50 -0700
commit959872315f67a1a33a2bae7330749f7dd74a4774 (patch)
treee31f6900453e77815859767cb2331d0412ec5b57 /OpenSim/Region/CoreModules/Avatar
parentHave osAvatarName2Key check the cache first, even for foreign users (diff)
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WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs16
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs8
7 files changed, 22 insertions, 26 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 59c2179..2f67c4e 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -908,7 +908,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
908 InventoryItemBase newItem 908 InventoryItemBase newItem
909 = m_invAccessModule.CopyToInventory( 909 = m_invAccessModule.CopyToInventory(
910 DeRezAction.TakeCopy, 910 DeRezAction.TakeCopy,
911 m_scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object).ID, 911 m_scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object).ID,
912 new List<SceneObjectGroup> { grp }, 912 new List<SceneObjectGroup> { grp },
913 sp.ControllingClient, true)[0]; 913 sp.ControllingClient, true)[0];
914 914
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index f0dc238..f1b002b 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
224 Assert.That(attachmentItem, Is.Not.Null); 224 Assert.That(attachmentItem, Is.Not.Null);
225 Assert.That(attachmentItem.Name, Is.EqualTo(attName)); 225 Assert.That(attachmentItem.Name, Is.EqualTo(attName));
226 226
227 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); 227 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object);
228 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); 228 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID));
229 229
230 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 230 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
@@ -271,7 +271,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
271 Assert.That(attachmentItem, Is.Not.Null); 271 Assert.That(attachmentItem, Is.Not.Null);
272 Assert.That(attachmentItem.Name, Is.EqualTo(so.Name)); 272 Assert.That(attachmentItem.Name, Is.EqualTo(so.Name));
273 273
274 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); 274 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object);
275 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); 275 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID));
276 276
277 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(2)); 277 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(2));
@@ -304,7 +304,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
304 Assert.That(attachmentItem, Is.Not.Null); 304 Assert.That(attachmentItem, Is.Not.Null);
305 Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name)); 305 Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name));
306 306
307 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); 307 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object);
308 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); 308 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID));
309 309
310 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 310 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
@@ -337,7 +337,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
337 Assert.That(attachmentItem, Is.Not.Null); 337 Assert.That(attachmentItem, Is.Not.Null);
338 Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name)); 338 Assert.That(attachmentItem.Name, Is.EqualTo(so2.Name));
339 339
340 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); 340 InventoryFolderBase targetFolder = scene.InventoryService.GetFolderForType(sp.UUID, FolderType.Object);
341 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID)); 341 Assert.That(attachmentItem.Folder, Is.EqualTo(targetFolder.ID));
342 342
343 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 343 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index ea7481d..cfb082b 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -908,8 +908,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
908 AssetType 908 AssetType
909 = 909 =
910 (int) 910 (int)
911 AssetType 911 FolderType
912 .Bodypart, 912 .BodyPart,
913 CreatorId 913 CreatorId
914 = 914 =
915 userID 915 userID
@@ -924,8 +924,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
924 invService 924 invService
925 .GetFolderForType 925 .GetFolderForType
926 (userID, 926 (userID,
927 AssetType 927 FolderType
928 .Bodypart) 928 .BodyPart)
929 .ID, 929 .ID,
930 Flags = (uint) type, 930 Flags = (uint) type,
931 Name = Enum.GetName(typeof (WearableType), type), 931 Name = Enum.GetName(typeof (WearableType), type),
@@ -960,8 +960,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
960 invService 960 invService
961 .GetFolderForType 961 .GetFolderForType
962 (userID, 962 (userID,
963 AssetType 963 FolderType
964 .CurrentOutfitFolder) 964 .CurrentOutfit)
965 .ID, 965 .ID,
966 Flags = (uint) type, 966 Flags = (uint) type,
967 Name = Enum.GetName(typeof (WearableType), type), 967 Name = Enum.GetName(typeof (WearableType), type),
@@ -978,8 +978,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
978 { 978 {
979 m_scene.SendInventoryUpdate(presence.ControllingClient, 979 m_scene.SendInventoryUpdate(presence.ControllingClient,
980 invService.GetFolderForType(userID, 980 invService.GetFolderForType(userID,
981 AssetType 981 FolderType
982 .CurrentOutfitFolder), 982 .CurrentOutfit),
983 false, true); 983 false, true);
984 } 984 }
985 } 985 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
index b44a5c9..eb23e83 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
@@ -181,7 +181,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
181 if (folderID == UUID.Zero) 181 if (folderID == UUID.Zero)
182 { 182 {
183 InventoryFolderBase folder = inv.GetFolderForType(userID, 183 InventoryFolderBase folder = inv.GetFolderForType(userID,
184 AssetType.CallingCard); 184 FolderType.CallingCard);
185 185
186 if (folder == null) // Nowhere to put it 186 if (folder == null) // Nowhere to put it
187 return UUID.Zero; 187 return UUID.Zero;
@@ -237,7 +237,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
237 IInventoryService invService = m_Scenes[0].InventoryService; 237 IInventoryService invService = m_Scenes[0].InventoryService;
238 238
239 InventoryFolderBase trashFolder = 239 InventoryFolderBase trashFolder =
240 invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); 240 invService.GetFolderForType(client.AgentId, FolderType.Trash);
241 241
242 InventoryItemBase item = new InventoryItemBase(transactionID, client.AgentId); 242 InventoryItemBase item = new InventoryItemBase(transactionID, client.AgentId);
243 item = invService.GetItem(item); 243 item = invService.GetItem(item);
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 2ecec9e..4a06fd1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -412,14 +412,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
412 newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName); 412 newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName);
413 UUID newFolderId = UUID.Random(); 413 UUID newFolderId = UUID.Random();
414 414
415 // Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be
416 // deleted once the client has relogged.
417 // The root folder appears to be labelled AssetType.Folder (shows up as "Category" in the client)
418 // even though there is a AssetType.RootCategory
419 destFolder 415 destFolder
420 = new InventoryFolderBase( 416 = new InventoryFolderBase(
421 newFolderId, newFolderName, m_userInfo.PrincipalID, 417 newFolderId, newFolderName, m_userInfo.PrincipalID,
422 (short)AssetType.Unknown, destFolder.ID, 1); 418 (short)FolderType.None, destFolder.ID, 1);
423 m_InventoryService.AddFolder(destFolder); 419 m_InventoryService.AddFolder(destFolder);
424 420
425 // Record that we have now created this folder 421 // Record that we have now created this folder
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index c88141c..bba48cc 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -372,7 +372,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
372 IInventoryService invService = scene.InventoryService; 372 IInventoryService invService = scene.InventoryService;
373 373
374 InventoryFolderBase trashFolder = 374 InventoryFolderBase trashFolder =
375 invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); 375 invService.GetFolderForType(client.AgentId, FolderType.Trash);
376 376
377 UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip 377 UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip
378 378
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs
index d615cce..7ddc396 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs
@@ -236,8 +236,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.Tests
236 InventoryItemBase receivedItem 236 InventoryItemBase receivedItem
237 = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, receiverSp.UUID, "Trash/givenObj"); 237 = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, receiverSp.UUID, "Trash/givenObj");
238 238
239 InventoryFolderBase trashFolder 239 InventoryFolderBase trashFolder
240 = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, AssetType.TrashFolder); 240 = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, FolderType.Trash);
241 241
242 Assert.That(receivedItem, Is.Not.Null); 242 Assert.That(receivedItem, Is.Not.Null);
243 Assert.That(receivedItem.ID, Is.Not.EqualTo(originalItem.ID)); 243 Assert.That(receivedItem.ID, Is.Not.EqualTo(originalItem.ID));
@@ -429,8 +429,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.Tests
429 InventoryFolderBase receivedFolder 429 InventoryFolderBase receivedFolder
430 = UserInventoryHelpers.GetInventoryFolder(m_scene.InventoryService, receiverSp.UUID, "Trash/f1"); 430 = UserInventoryHelpers.GetInventoryFolder(m_scene.InventoryService, receiverSp.UUID, "Trash/f1");
431 431
432 InventoryFolderBase trashFolder 432 InventoryFolderBase trashFolder
433 = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, AssetType.TrashFolder); 433 = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, FolderType.Trash);
434 434
435 Assert.That(receivedFolder, Is.Not.Null); 435 Assert.That(receivedFolder, Is.Not.Null);
436 Assert.That(receivedFolder.ID, Is.Not.EqualTo(originalFolder.ID)); 436 Assert.That(receivedFolder.ID, Is.Not.EqualTo(originalFolder.ID));