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authorJustin Clark-Casey (justincc)2014-05-22 19:47:33 +0100
committerJustin Clark-Casey (justincc)2014-05-22 19:47:33 +0100
commit65a135f4d33fc0be3738f11c51a6c27c344a10aa (patch)
tree83f602ddd569ee724196dca7515801ffc3664f3b /OpenSim/Region/CoreModules/Avatar
parentAdd regression test for in-range chat between neighbouring regions from east ... (diff)
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Simplify regression TestInterRegionChatDistanceEastWest() by making the child presence connection directly rather than routing through TestClient.
This code isn't relevant to this test and is already exercised by other tests.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs13
1 files changed, 6 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs
index 315cc19..c5eb2ad 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/Tests/ChatModuleTests.cs
@@ -121,18 +121,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat.Tests
121 sp1.Flying = true; 121 sp1.Flying = true;
122 sp1.AbsolutePosition = sp1Position; 122 sp1.AbsolutePosition = sp1Position;
123 123
124 AgentCircuitData acd = SceneHelpers.GenerateAgentData(sp2Uuid); 124 ScenePresence sp2 = SceneHelpers.AddScenePresence(sceneWest, sp2Uuid);
125 TestClient tc = new TestClient(acd, sceneEast);
126 List<TestClient> destinationTestClients = new List<TestClient>();
127 EntityTransferHelpers.SetupInformClientOfNeighbourTriggersNeighbourClientCreate(tc, destinationTestClients);
128
129 ScenePresence sp2 = SceneHelpers.AddScenePresence(sceneWest, tc, acd);
130 TestClient sp2Client = (TestClient)sp2.ControllingClient; 125 TestClient sp2Client = (TestClient)sp2.ControllingClient;
131 126
127 // When sp2 logs in to sceneWest, it sets up a child agent in sceneEast and informs the sp2 client to
128 // make the connection. For this test, will simplify this chain by making the connection separately here.
129 ScenePresence sp2Child = SceneHelpers.AddChildScenePresence(sceneEast, sp2Uuid);
130
132 sp2.Flying = true; 131 sp2.Flying = true;
133 sp2.AbsolutePosition = sp2Position; 132 sp2.AbsolutePosition = sp2Position;
134 133
135 TestClient sp2ChildClient = destinationTestClients[0]; 134 TestClient sp2ChildClient = (TestClient)sp2Child.ControllingClient;
136 135
137 // We must update the scene in order to make the new root agent sp2 in sceneWest trigger a position update to its 136 // We must update the scene in order to make the new root agent sp2 in sceneWest trigger a position update to its
138 // child in sceneEast. 137 // child in sceneEast.