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authorJeff Ames2009-10-01 01:00:09 +0900
committerJeff Ames2009-10-01 01:17:47 +0900
commitee205e7e812e170f670e690a4e0fa9caa652f226 (patch)
treedf407e66d9aa47a884e39d5d86b877d6ef468a1a /OpenSim/Region/CoreModules/Avatar
parentadding LandDataSerializer (not connected anywhere, work-in-progress) (diff)
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Formatting cleanup.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs22
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs14
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs12
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs12
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs20
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs46
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs36
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs12
12 files changed, 93 insertions, 93 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index fcc2673..66a9b5a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
114 scene.EventManager.OnChatBroadcast -= OnChatBroadcast; 114 scene.EventManager.OnChatBroadcast -= OnChatBroadcast;
115 m_scenes.Remove(scene); 115 m_scenes.Remove(scene);
116 } 116 }
117 } 117 }
118 } 118 }
119 119
120 public virtual void Close() 120 public virtual void Close()
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
index 046fc4a..413c6e8 100644
--- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
52 this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand); 52 this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand);
53 53
54 m_scene.AddCommand( 54 m_scene.AddCommand(
55 this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand); 55 this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand);
56 } 56 }
57 57
58 public void PostInitialise() {} 58 public void PostInitialise() {}
@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
63 public void SendAlertToUser(IClientAPI client, string message) 63 public void SendAlertToUser(IClientAPI client, string message)
64 { 64 {
65 SendAlertToUser(client, message, false); 65 SendAlertToUser(client, message, false);
66 } 66 }
67 67
68 public void SendAlertToUser(IClientAPI client, string message, bool modal) 68 public void SendAlertToUser(IClientAPI client, string message, bool modal)
69 { 69 {
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
73 public void SendAlertToUser(UUID agentID, string message) 73 public void SendAlertToUser(UUID agentID, string message)
74 { 74 {
75 SendAlertToUser(agentID, message, false); 75 SendAlertToUser(agentID, message, false);
76 } 76 }
77 77
78 public void SendAlertToUser(UUID agentID, string message, bool modal) 78 public void SendAlertToUser(UUID agentID, string message, bool modal)
79 { 79 {
@@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
81 81
82 if (sp != null) 82 if (sp != null)
83 sp.ControllingClient.SendAgentAlertMessage(message, modal); 83 sp.ControllingClient.SendAgentAlertMessage(message, modal);
84 } 84 }
85 85
86 public void SendAlertToUser(string firstName, string lastName, string message, bool modal) 86 public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
87 { 87 {
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
95 break; 95 break;
96 } 96 }
97 } 97 }
98 } 98 }
99 99
100 public void SendGeneralAlert(string message) 100 public void SendGeneralAlert(string message)
101 { 101 {
@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
106 if (!presence.IsChildAgent) 106 if (!presence.IsChildAgent)
107 presence.ControllingClient.SendAlertMessage(message); 107 presence.ControllingClient.SendAlertMessage(message);
108 } 108 }
109 } 109 }
110 110
111 public void SendDialogToUser( 111 public void SendDialogToUser(
112 UUID avatarID, string objectName, UUID objectID, UUID ownerID, 112 UUID avatarID, string objectName, UUID objectID, UUID ownerID,
@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
135 { 135 {
136 ScenePresence sp = m_scene.GetScenePresence(avatarID); 136 ScenePresence sp = m_scene.GetScenePresence(avatarID);
137 137
138 if (sp != null) 138 if (sp != null)
139 sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); 139 sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url);
140 } 140 }
141 141
142 public void SendNotificationToUsersInEstate( 142 public void SendNotificationToUsersInEstate(
143 UUID fromAvatarID, string fromAvatarName, string message) 143 UUID fromAvatarID, string fromAvatarName, string message)
@@ -145,11 +145,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
145 // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same 145 // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same
146 // region as the sending avatar. 146 // region as the sending avatar.
147 SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); 147 SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message);
148 } 148 }
149 149
150 public void SendNotificationToUsersInRegion( 150 public void SendNotificationToUsersInRegion(
151 UUID fromAvatarID, string fromAvatarName, string message) 151 UUID fromAvatarID, string fromAvatarName, string message)
152 { 152 {
153 List<ScenePresence> presenceList = m_scene.GetScenePresences(); 153 List<ScenePresence> presenceList = m_scene.GetScenePresences();
154 154
155 foreach (ScenePresence presence in presenceList) 155 foreach (ScenePresence presence in presenceList)
@@ -199,6 +199,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
199 } 199 }
200 200
201 return result; 201 return result;
202 } 202 }
203 } 203 }
204} 204}
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index dd9b318..fc7d63a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -497,7 +497,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
497 { 497 {
498 m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId); 498 m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId);
499 } 499 }
500 } 500 }
501 501
502 #region FriendRequestHandling 502 #region FriendRequestHandling
503 503
@@ -508,7 +508,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
508 508
509 if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38 509 if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38
510 { 510 {
511 // fromAgentName is the *destination* name (the friend we offer friendship to) 511 // fromAgentName is the *destination* name (the friend we offer friendship to)
512 ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID)); 512 ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID));
513 im.fromAgentName = initiator != null ? initiator.Name : "(hippo)"; 513 im.fromAgentName = initiator != null ? initiator.Name : "(hippo)";
514 514
@@ -528,13 +528,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
528 /// Invoked when a user offers a friendship. 528 /// Invoked when a user offers a friendship.
529 /// </summary> 529 /// </summary>
530 /// 530 ///
531 /// <param name="im"></param> 531 /// <param name="im"></param>
532 /// <param name="client"></param> 532 /// <param name="client"></param>
533 private void FriendshipOffered(GridInstantMessage im) 533 private void FriendshipOffered(GridInstantMessage im)
534 { 534 {
535 // this is triggered by the initiating agent: 535 // this is triggered by the initiating agent:
536 // A local agent offers friendship to some possibly remote friend. 536 // A local agent offers friendship to some possibly remote friend.
537 // A IM is triggered, processed here and sent to the friend (possibly in a remote region). 537 // A IM is triggered, processed here and sent to the friend (possibly in a remote region).
538 538
539 m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}", 539 m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}",
540 im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline); 540 im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline);
@@ -559,7 +559,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
559 m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); 559 m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success);
560 } 560 }
561 ); 561 );
562 } 562 }
563 } 563 }
564 564
565 /// <summary> 565 /// <summary>
@@ -570,7 +570,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
570 private void FriendshipAccepted(IClientAPI client, GridInstantMessage im) 570 private void FriendshipAccepted(IClientAPI client, GridInstantMessage im)
571 { 571 {
572 m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})", 572 m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})",
573 client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog); 573 client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog);
574 } 574 }
575 575
576 /// <summary> 576 /// <summary>
@@ -602,7 +602,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
602 delegate(bool success) { 602 delegate(bool success) {
603 m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); 603 m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success);
604 } 604 }
605 ); 605 );
606 } 606 }
607 607
608 private void OnGridInstantMessage(GridInstantMessage msg) 608 private void OnGridInstantMessage(GridInstantMessage msg)
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs
index ff12361..8ce5092 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs
@@ -91,6 +91,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
91 else 91 else
92 m_log.ErrorFormat( 92 m_log.ErrorFormat(
93 "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name); 93 "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name);
94 } 94 }
95 } 95 }
96} \ No newline at end of file 96} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
index 8926527..f941728 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
43 { 43 {
44 m_scene = scene; 44 m_scene = scene;
45 m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); 45 m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
46 m_scene.RegisterModuleInterface<IGodsModule>(this); 46 m_scene.RegisterModuleInterface<IGodsModule>(this);
47 } 47 }
48 48
49 public void PostInitialise() {} 49 public void PostInitialise() {}
@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
84 m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied"); 84 m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied");
85 } 85 }
86 } 86 }
87 } 87 }
88 88
89 /// <summary> 89 /// <summary>
90 /// Kicks User specified from the simulator. This logs them off of the grid 90 /// Kicks User specified from the simulator. This logs them off of the grid
@@ -142,7 +142,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
142 } 142 }
143 } 143 }
144 else 144 else
145 { 145 {
146 m_dialogModule.SendAlertToUser(godID, "Kick request denied"); 146 m_dialogModule.SendAlertToUser(godID, "Kick request denied");
147 } 147 }
148 } 148 }
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
index 66f1e14..9a68749 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
38{ 38{
39 public class InstantMessageModule : IRegionModule 39 public class InstantMessageModule : IRegionModule
40 { 40 {
41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42 42
43 /// <value> 43 /// <value>
44 /// Is this module enabled? 44 /// Is this module enabled?
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 907e2d4..f761bf0 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
59 /// <value> 59 /// <value>
60 /// We only use this to request modules 60 /// We only use this to request modules
61 /// </value> 61 /// </value>
62 protected Scene m_scene; 62 protected Scene m_scene;
63 63
64 /// <value> 64 /// <value>
65 /// The stream from which the inventory archive will be loaded. 65 /// The stream from which the inventory archive will be loaded.
@@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
186 item.Folder = foundFolder.ID; 186 item.Folder = foundFolder.ID;
187 187
188 //m_userInfo.AddItem(item); 188 //m_userInfo.AddItem(item);
189 m_scene.InventoryService.AddItem(item); 189 m_scene.InventoryService.AddItem(item);
190 successfulItemRestores++; 190 successfulItemRestores++;
191 191
192 // If we're loading an item directly into the given destination folder then we need to record 192 // If we're loading an item directly into the given destination folder then we need to record
@@ -299,14 +299,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
299 = new InventoryFolderBase( 299 = new InventoryFolderBase(
300 newFolderId, newFolderName, m_userInfo.UserProfile.ID, 300 newFolderId, newFolderName, m_userInfo.UserProfile.ID,
301 (short)AssetType.Unknown, destFolder.ID, 1); 301 (short)AssetType.Unknown, destFolder.ID, 1);
302 m_scene.InventoryService.AddFolder(destFolder); 302 m_scene.InventoryService.AddFolder(destFolder);
303 303
304// UUID newFolderId = UUID.Random(); 304// UUID newFolderId = UUID.Random();
305// m_scene.InventoryService.AddFolder( 305// m_scene.InventoryService.AddFolder(
306// m_userInfo.CreateFolder( 306// m_userInfo.CreateFolder(
307// folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID); 307// folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID);
308 308
309// m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName); 309// m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName);
310// foundFolder = foundFolder.GetChildFolder(newFolderId); 310// foundFolder = foundFolder.GetChildFolder(newFolderId);
311// m_log.DebugFormat( 311// m_log.DebugFormat(
312// "[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}", 312// "[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}",
@@ -321,7 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
321 nodesLoaded.Add(destFolder); 321 nodesLoaded.Add(destFolder);
322 322
323 i++; 323 i++;
324 } 324 }
325 325
326 return destFolder; 326 return destFolder;
327 327
@@ -357,7 +357,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
357 rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID); 357 rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID);
358 foundFolder = foundFolder.GetChildFolder(newFolderId); 358 foundFolder = foundFolder.GetChildFolder(newFolderId);
359 } 359 }
360 */ 360 */
361 } 361 }
362 362
363 /// <summary> 363 /// <summary>
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs
index 5ebf2fa..a73f868 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
42 42
43 /// <summary> 43 /// <summary>
44 /// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder 44 /// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder
45 /// </summary> 45 /// </summary>
46 /// 46 ///
47 /// This method does not handle paths that contain multiple delimitors 47 /// This method does not handle paths that contain multiple delimitors
48 /// 48 ///
@@ -71,11 +71,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
71 return null; 71 return null;
72 72
73 return FindFolderByPath(inventoryService, rootFolder, path); 73 return FindFolderByPath(inventoryService, rootFolder, path);
74 } 74 }
75 75
76 /// <summary> 76 /// <summary>
77 /// Find a folder given a PATH_DELIMITER delimited path starting from this folder 77 /// Find a folder given a PATH_DELIMITER delimited path starting from this folder
78 /// </summary> 78 /// </summary>
79 /// 79 ///
80 /// This method does not handle paths that contain multiple delimitors 80 /// This method does not handle paths that contain multiple delimitors
81 /// 81 ///
@@ -154,7 +154,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
154 return null; 154 return null;
155 155
156 return FindItemByPath(inventoryService, rootFolder, path); 156 return FindItemByPath(inventoryService, rootFolder, path);
157 } 157 }
158 158
159 /// <summary> 159 /// <summary>
160 /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. 160 /// Find an item given a PATH_DELIMITOR delimited path starting from this folder.
@@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
194 } 194 }
195 else 195 else
196 { 196 {
197 InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID); 197 InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID);
198 198
199 foreach (InventoryFolderBase folder in contents.Folders) 199 foreach (InventoryFolderBase folder in contents.Folders)
200 { 200 {
@@ -205,6 +205,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
205 205
206 // We didn't find an item or intermediate folder with the given name 206 // We didn't find an item or intermediate folder with the given name
207 return null; 207 return null;
208 } 208 }
209 } 209 }
210} \ No newline at end of file 210} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index c6ebb24..499c552 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
55 55
56 private InventoryArchiverModule m_module; 56 private InventoryArchiverModule m_module;
57 private CachedUserInfo m_userInfo; 57 private CachedUserInfo m_userInfo;
58 private string m_invPath; 58 private string m_invPath;
59 protected TarArchiveWriter m_archiveWriter; 59 protected TarArchiveWriter m_archiveWriter;
60 protected UuidGatherer m_assetGatherer; 60 protected UuidGatherer m_assetGatherer;
61 61
@@ -168,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
168 { 168 {
169 path += CreateArchiveFolderName(inventoryFolder); 169 path += CreateArchiveFolderName(inventoryFolder);
170 170
171 // We need to make sure that we record empty folders 171 // We need to make sure that we record empty folders
172 m_archiveWriter.WriteDir(path); 172 m_archiveWriter.WriteDir(path);
173 } 173 }
174 174
@@ -262,7 +262,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
262 if (maxComponentIndex >= 0 && components[maxComponentIndex] == STAR_WILDCARD) 262 if (maxComponentIndex >= 0 && components[maxComponentIndex] == STAR_WILDCARD)
263 { 263 {
264 foundStar = true; 264 foundStar = true;
265 maxComponentIndex--; 265 maxComponentIndex--;
266 } 266 }
267 267
268 m_invPath = String.Empty; 268 m_invPath = String.Empty;
@@ -369,8 +369,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
369 /// <returns></returns> 369 /// <returns></returns>
370 public static string CreateArchiveFolderName(InventoryFolderBase folder) 370 public static string CreateArchiveFolderName(InventoryFolderBase folder)
371 { 371 {
372 return CreateArchiveFolderName(folder.Name, folder.ID); 372 return CreateArchiveFolderName(folder.Name, folder.ID);
373 } 373 }
374 374
375 /// <summary> 375 /// <summary>
376 /// Create the archive name for a particular item. 376 /// Create the archive name for a particular item.
@@ -383,7 +383,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
383 /// <returns></returns> 383 /// <returns></returns>
384 public static string CreateArchiveItemName(InventoryItemBase item) 384 public static string CreateArchiveItemName(InventoryItemBase item)
385 { 385 {
386 return CreateArchiveItemName(item.Name, item.ID); 386 return CreateArchiveItemName(item.Name, item.ID);
387 } 387 }
388 388
389 /// <summary> 389 /// <summary>
@@ -398,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
398 "{0}{1}{2}/", 398 "{0}{1}{2}/",
399 name, 399 name,
400 ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, 400 ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
401 id); 401 id);
402 } 402 }
403 403
404 /// <summary> 404 /// <summary>
@@ -406,14 +406,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
406 /// </summary> 406 /// </summary>
407 /// <param name="name"></param> 407 /// <param name="name"></param>
408 /// <param name="id"></param> 408 /// <param name="id"></param>
409 /// <returns></returns> 409 /// <returns></returns>
410 public static string CreateArchiveItemName(string name, UUID id) 410 public static string CreateArchiveItemName(string name, UUID id)
411 { 411 {
412 return string.Format( 412 return string.Format(
413 "{0}{1}{2}.xml", 413 "{0}{1}{2}.xml",
414 name, 414 name,
415 ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, 415 ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
416 id); 416 id);
417 } 417 }
418 418
419 /// <summary> 419 /// <summary>
@@ -438,6 +438,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
438 sw.Close(); 438 sw.Close();
439 439
440 return s; 440 return s;
441 } 441 }
442 } 442 }
443} \ No newline at end of file 443} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
index 55dce05..1228eb1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
@@ -40,12 +40,12 @@ using OpenSim.Region.Framework.Scenes;
40using OpenSim.Services.Interfaces; 40using OpenSim.Services.Interfaces;
41 41
42namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver 42namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
43{ 43{
44 /// <summary> 44 /// <summary>
45 /// This module loads and saves OpenSimulator inventory archives 45 /// This module loads and saves OpenSimulator inventory archives
46 /// </summary> 46 /// </summary>
47 public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule 47 public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule
48 { 48 {
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50 50
51 public string Name { get { return "Inventory Archiver Module"; } } 51 public string Name { get { return "Inventory Archiver Module"; } }
@@ -57,7 +57,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
57 /// </value> 57 /// </value>
58 public bool DisablePresenceChecks { get; set; } 58 public bool DisablePresenceChecks { get; set; }
59 59
60 public event InventoryArchiveSaved OnInventoryArchiveSaved; 60 public event InventoryArchiveSaved OnInventoryArchiveSaved;
61 61
62 /// <summary> 62 /// <summary>
63 /// The file to load and save inventory if no filename has been specified 63 /// The file to load and save inventory if no filename has been specified
@@ -83,7 +83,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
83 } 83 }
84 84
85 public void Initialise(Scene scene, IConfigSource source) 85 public void Initialise(Scene scene, IConfigSource source)
86 { 86 {
87 if (m_scenes.Count == 0) 87 if (m_scenes.Count == 0)
88 { 88 {
89 scene.RegisterModuleInterface<IInventoryArchiverModule>(this); 89 scene.RegisterModuleInterface<IInventoryArchiverModule>(this);
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
102 m_aScene = scene; 102 m_aScene = scene;
103 } 103 }
104 104
105 m_scenes[scene.RegionInfo.RegionID] = scene; 105 m_scenes[scene.RegionInfo.RegionID] = scene;
106 } 106 }
107 107
108 public void PostInitialise() {} 108 public void PostInitialise() {}
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
119 InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved; 119 InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved;
120 if (handlerInventoryArchiveSaved != null) 120 if (handlerInventoryArchiveSaved != null)
121 handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException); 121 handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException);
122 } 122 }
123 123
124 public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream) 124 public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream)
125 { 125 {
@@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
174 public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream) 174 public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream)
175 { 175 {
176 if (m_scenes.Count > 0) 176 if (m_scenes.Count > 0)
177 { 177 {
178 CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); 178 CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass);
179 179
180 if (userInfo != null) 180 if (userInfo != null)
@@ -182,7 +182,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
182 if (CheckPresence(userInfo.UserProfile.ID)) 182 if (CheckPresence(userInfo.UserProfile.ID))
183 { 183 {
184 InventoryArchiveReadRequest request = 184 InventoryArchiveReadRequest request =
185 new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); 185 new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream);
186 UpdateClientWithLoadedNodes(userInfo, request.Execute()); 186 UpdateClientWithLoadedNodes(userInfo, request.Execute());
187 187
188 return true; 188 return true;
@@ -197,12 +197,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
197 } 197 }
198 198
199 return false; 199 return false;
200 } 200 }
201 201
202 public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath) 202 public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath)
203 { 203 {
204 if (m_scenes.Count > 0) 204 if (m_scenes.Count > 0)
205 { 205 {
206 CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); 206 CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass);
207 207
208 if (userInfo != null) 208 if (userInfo != null)
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
210 if (CheckPresence(userInfo.UserProfile.ID)) 210 if (CheckPresence(userInfo.UserProfile.ID))
211 { 211 {
212 InventoryArchiveReadRequest request = 212 InventoryArchiveReadRequest request =
213 new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); 213 new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath);
214 UpdateClientWithLoadedNodes(userInfo, request.Execute()); 214 UpdateClientWithLoadedNodes(userInfo, request.Execute());
215 215
216 return true; 216 return true;
@@ -221,11 +221,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
221 "[INVENTORY ARCHIVER]: User {0} {1} not logged in to this region simulator", 221 "[INVENTORY ARCHIVER]: User {0} {1} not logged in to this region simulator",
222 userInfo.UserProfile.Name, userInfo.UserProfile.ID); 222 userInfo.UserProfile.Name, userInfo.UserProfile.ID);
223 } 223 }
224 } 224 }
225 } 225 }
226 226
227 return false; 227 return false;
228 } 228 }
229 229
230 /// <summary> 230 /// <summary>
231 /// Load inventory from an inventory file archive 231 /// Load inventory from an inventory file archive
@@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
252 "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}", 252 "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}",
253 loadPath, invPath, firstName, lastName); 253 loadPath, invPath, firstName, lastName);
254 254
255 if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath)) 255 if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath))
256 m_log.InfoFormat( 256 m_log.InfoFormat(
257 "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", 257 "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}",
258 loadPath, firstName, lastName); 258 loadPath, firstName, lastName);
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
288 288
289 lock (m_pendingConsoleSaves) 289 lock (m_pendingConsoleSaves)
290 m_pendingConsoleSaves.Add(id); 290 m_pendingConsoleSaves.Add(id);
291 } 291 }
292 292
293 private void SaveInvConsoleCommandCompleted( 293 private void SaveInvConsoleCommandCompleted(
294 Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, 294 Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream,
@@ -322,7 +322,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
322 /// <param name="pass">User password</param> 322 /// <param name="pass">User password</param>
323 /// <returns></returns> 323 /// <returns></returns>
324 protected CachedUserInfo GetUserInfo(string firstName, string lastName, string pass) 324 protected CachedUserInfo GetUserInfo(string firstName, string lastName, string pass)
325 { 325 {
326 CachedUserInfo userInfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(firstName, lastName); 326 CachedUserInfo userInfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(firstName, lastName);
327 //m_aScene.CommsManager.UserService.GetUserProfile(firstName, lastName); 327 //m_aScene.CommsManager.UserService.GetUserProfile(firstName, lastName);
328 if (null == userInfo) 328 if (null == userInfo)
@@ -334,7 +334,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
334 } 334 }
335 335
336 try 336 try
337 { 337 {
338 if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass)) 338 if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass))
339 { 339 {
340 return userInfo; 340 return userInfo;
@@ -343,7 +343,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
343 { 343 {
344 m_log.ErrorFormat( 344 m_log.ErrorFormat(
345 "[INVENTORY ARCHIVER]: Password for user {0} {1} incorrect. Please try again.", 345 "[INVENTORY ARCHIVER]: Password for user {0} {1} incorrect. Please try again.",
346 firstName, lastName); 346 firstName, lastName);
347 return null; 347 return null;
348 } 348 }
349 } 349 }
@@ -359,7 +359,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
359 /// </summary> 359 /// </summary>
360 /// <param name="loadedNodes">Can be empty. In which case, nothing happens</param> 360 /// <param name="loadedNodes">Can be empty. In which case, nothing happens</param>
361 private void UpdateClientWithLoadedNodes(CachedUserInfo userInfo, List<InventoryNodeBase> loadedNodes) 361 private void UpdateClientWithLoadedNodes(CachedUserInfo userInfo, List<InventoryNodeBase> loadedNodes)
362 { 362 {
363 if (loadedNodes.Count == 0) 363 if (loadedNodes.Count == 0)
364 return; 364 return;
365 365
@@ -368,7 +368,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
368 ScenePresence user = scene.GetScenePresence(userInfo.UserProfile.ID); 368 ScenePresence user = scene.GetScenePresence(userInfo.UserProfile.ID);
369 369
370 if (user != null && !user.IsChildAgent) 370 if (user != null && !user.IsChildAgent)
371 { 371 {
372 foreach (InventoryNodeBase node in loadedNodes) 372 foreach (InventoryNodeBase node in loadedNodes)
373 { 373 {
374// m_log.DebugFormat( 374// m_log.DebugFormat(
@@ -379,8 +379,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
379 } 379 }
380 380
381 break; 381 break;
382 } 382 }
383 } 383 }
384 } 384 }
385 385
386 /// <summary> 386 /// <summary>
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index ed293cd..b0fdcd6 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -37,7 +37,7 @@ using OpenMetaverse;
37using OpenSim.Data; 37using OpenSim.Data;
38using OpenSim.Framework; 38using OpenSim.Framework;
39using OpenSim.Framework.Serialization; 39using OpenSim.Framework.Serialization;
40using OpenSim.Framework.Serialization.External; 40using OpenSim.Framework.Serialization.External;
41using OpenSim.Framework.Communications; 41using OpenSim.Framework.Communications;
42using OpenSim.Framework.Communications.Cache; 42using OpenSim.Framework.Communications.Cache;
43using OpenSim.Framework.Communications.Osp; 43using OpenSim.Framework.Communications.Osp;
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
70 Exception reportedException) 70 Exception reportedException)
71 { 71 {
72 mre.Set(); 72 mre.Set();
73 } 73 }
74 74
75 /// <summary> 75 /// <summary>
76 /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). 76 /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
@@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
157 string expectedObject1FilePath = string.Format( 157 string expectedObject1FilePath = string.Format(
158 "{0}{1}{2}", 158 "{0}{1}{2}",
159 ArchiveConstants.INVENTORY_PATH, 159 ArchiveConstants.INVENTORY_PATH,
160 InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), 160 InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder),
161 expectedObject1FileName); 161 expectedObject1FileName);
162 162
163 string filePath; 163 string filePath;
@@ -195,7 +195,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
195 Assert.That(gotObject1File, Is.True, "No item1 file in archive"); 195 Assert.That(gotObject1File, Is.True, "No item1 file in archive");
196// Assert.That(gotObject2File, Is.True, "No object2 file in archive"); 196// Assert.That(gotObject2File, Is.True, "No object2 file in archive");
197 197
198 // TODO: Test presence of more files and contents of files. 198 // TODO: Test presence of more files and contents of files.
199 } 199 }
200 200
201 /// <summary> 201 /// <summary>
@@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
206 /// This test also does some deeper probing of loading into nested inventory structures 206 /// This test also does some deeper probing of loading into nested inventory structures
207 [Test] 207 [Test]
208 public void TestLoadIarV0_1ExistingUsers() 208 public void TestLoadIarV0_1ExistingUsers()
209 { 209 {
210 TestHelper.InMethod(); 210 TestHelper.InMethod();
211 211
212 //log4net.Config.XmlConfigurator.Configure(); 212 //log4net.Config.XmlConfigurator.Configure();
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
238 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); 238 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
239 tar.Close(); 239 tar.Close();
240 240
241 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); 241 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
242 SerialiserModule serialiserModule = new SerialiserModule(); 242 SerialiserModule serialiserModule = new SerialiserModule();
243 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); 243 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
244 244
@@ -271,9 +271,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
271 Assert.That(foundItem1.Owner, Is.EqualTo(userUuid), 271 Assert.That(foundItem1.Owner, Is.EqualTo(userUuid),
272 "Loaded item owner doesn't match inventory reciever"); 272 "Loaded item owner doesn't match inventory reciever");
273 273
274 // Now try loading to a root child folder 274 // Now try loading to a root child folder
275 UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); 275 UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA");
276 archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); 276 archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
277 archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); 277 archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream);
278 278
279 InventoryItemBase foundItem2 279 InventoryItemBase foundItem2
@@ -282,12 +282,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
282 282
283 // Now try loading to a more deeply nested folder 283 // Now try loading to a more deeply nested folder
284 UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); 284 UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC");
285 archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); 285 archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
286 archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream); 286 archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream);
287 287
288 InventoryItemBase foundItem3 288 InventoryItemBase foundItem3
289 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); 289 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName);
290 Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); 290 Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
291 } 291 }
292 292
293 /// <summary> 293 /// <summary>
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
299 /// (as tested in the a later commented out test) 299 /// (as tested in the a later commented out test)
300 [Test] 300 [Test]
301 public void TestLoadIarV0_1AbsentUsers() 301 public void TestLoadIarV0_1AbsentUsers()
302 { 302 {
303 TestHelper.InMethod(); 303 TestHelper.InMethod();
304 304
305 log4net.Config.XmlConfigurator.Configure(); 305 log4net.Config.XmlConfigurator.Configure();
@@ -331,7 +331,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
331 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); 331 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
332 tar.Close(); 332 tar.Close();
333 333
334 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); 334 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
335 SerialiserModule serialiserModule = new SerialiserModule(); 335 SerialiserModule serialiserModule = new SerialiserModule();
336 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); 336 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
337 337
@@ -357,8 +357,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
357// "Loaded item non-uuid creator doesn't match that of the loading user"); 357// "Loaded item non-uuid creator doesn't match that of the loading user");
358 Assert.That( 358 Assert.That(
359 foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid), 359 foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid),
360 "Loaded item uuid creator doesn't match that of the loading user"); 360 "Loaded item uuid creator doesn't match that of the loading user");
361 } 361 }
362 362
363 /// <summary> 363 /// <summary>
364 /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where 364 /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
@@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
367 /// Disabled since temporary profiles have not yet been implemented. 367 /// Disabled since temporary profiles have not yet been implemented.
368 //[Test] 368 //[Test]
369 public void TestLoadIarV0_1TempProfiles() 369 public void TestLoadIarV0_1TempProfiles()
370 { 370 {
371 TestHelper.InMethod(); 371 TestHelper.InMethod();
372 372
373 log4net.Config.XmlConfigurator.Configure(); 373 log4net.Config.XmlConfigurator.Configure();
@@ -396,7 +396,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
396 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); 396 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
397 tar.Close(); 397 tar.Close();
398 398
399 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); 399 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
400 SerialiserModule serialiserModule = new SerialiserModule(); 400 SerialiserModule serialiserModule = new SerialiserModule();
401 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); 401 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
402 402
@@ -436,7 +436,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
436 Assert.That(foundItem.Owner, Is.EqualTo(userUuid)); 436 Assert.That(foundItem.Owner, Is.EqualTo(userUuid));
437 437
438 Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod()); 438 Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod());
439 } 439 }
440 440
441 /// <summary> 441 /// <summary>
442 /// Test replication of an archive path to the user's inventory. 442 /// Test replication of an archive path to the user's inventory.
@@ -474,7 +474,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
474 string itemArchivePath 474 string itemArchivePath
475 = string.Format( 475 = string.Format(
476 "{0}{1}{2}{3}", 476 "{0}{1}{2}{3}",
477 ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); 477 ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName);
478 478
479 //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); 479 //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder);
480 480
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index 75976e2..734230c 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -172,9 +172,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
172 Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length); 172 Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length);
173 173
174 if (user != null && !user.IsChildAgent) 174 if (user != null && !user.IsChildAgent)
175 { 175 {
176 user.ControllingClient.SendBulkUpdateInventory(folderCopy); 176 user.ControllingClient.SendBulkUpdateInventory(folderCopy);
177 } 177 }
178 } 178 }
179 else 179 else
180 { 180 {
@@ -199,10 +199,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
199 } 199 }
200 200
201 copyID = itemCopy.ID; 201 copyID = itemCopy.ID;
202 Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16); 202 Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16);
203 203
204 if (user != null && !user.IsChildAgent) 204 if (user != null && !user.IsChildAgent)
205 { 205 {
206 user.ControllingClient.SendBulkUpdateInventory(itemCopy); 206 user.ControllingClient.SendBulkUpdateInventory(itemCopy);
207 } 207 }
208 } 208 }
@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
241 } 241 }
242 } 242 }
243 else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined) 243 else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined)
244 { 244 {
245 // Here, the recipient is local and we can assume that the 245 // Here, the recipient is local and we can assume that the
246 // inventory is loaded. Courtesy of the above bulk update, 246 // inventory is loaded. Courtesy of the above bulk update,
247 // It will have been pushed to the client, too 247 // It will have been pushed to the client, too
@@ -284,7 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
284 } 284 }
285 285
286 if ((null == item && null == folder) | null == trashFolder) 286 if ((null == item && null == folder) | null == trashFolder)
287 { 287 {
288 string reason = String.Empty; 288 string reason = String.Empty;
289 289
290 if (trashFolder == null) 290 if (trashFolder == null)