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authorMelanie2009-10-07 01:45:49 +0100
committerMelanie2009-10-07 01:45:49 +0100
commit89d23a1fa23cb191e7ebde047311adcadf3b2e45 (patch)
tree461ef0fdd6640a17db5b3d989f0e02b1cf40252e /OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
parentRewrote parts of the code that were double-locking different objects. This is... (diff)
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Revert "Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed."
This reverts commit e992ca025571a891333a57012c2cd4419b6581e5.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs15
1 files changed, 7 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index e6e0483..d9a021f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -111,17 +111,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
111 111
112 private Scene FindClientScene(UUID agentId) 112 private Scene FindClientScene(UUID agentId)
113 { 113 {
114 List<Scene> scenes = null;
115 lock (m_Scenelist) 114 lock (m_Scenelist)
116 scenes = new List<Scene>(m_Scenelist);
117
118 foreach (Scene scene in scenes)
119 { 115 {
120 ScenePresence presence = scene.GetScenePresence(agentId); 116 foreach (Scene scene in m_Scenelist)
121 if (presence != null)
122 { 117 {
123 if (!presence.IsChildAgent) 118 ScenePresence presence = scene.GetScenePresence(agentId);
124 return scene; 119 if (presence != null)
120 {
121 if (!presence.IsChildAgent)
122 return scene;
123 }
125 } 124 }
126 } 125 }
127 return null; 126 return null;