diff options
author | Justin Clark-Casey (justincc) | 2009-09-25 16:22:43 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2009-09-25 16:22:43 +0100 |
commit | 9249c026f25a0a24c62ca76fca37b1d23bcc3494 (patch) | |
tree | 41e35cd360683a42f4faf33178cd7e44491422b1 /OpenSim/Region/CoreModules/Avatar/Inventory/Archiver | |
parent | add control files containing version info to iars (diff) | |
download | opensim-SC_OLD-9249c026f25a0a24c62ca76fca37b1d23bcc3494.zip opensim-SC_OLD-9249c026f25a0a24c62ca76fca37b1d23bcc3494.tar.gz opensim-SC_OLD-9249c026f25a0a24c62ca76fca37b1d23bcc3494.tar.bz2 opensim-SC_OLD-9249c026f25a0a24c62ca76fca37b1d23bcc3494.tar.xz |
Don't preserve full user profile details within iars for now
This information was not being used in the load process
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index fd42586..c6ebb24 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -324,7 +324,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
324 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); | 324 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); |
325 | } | 325 | } |
326 | 326 | ||
327 | SaveUsers(); | 327 | // Don't put all this profile information into the archive right now. |
328 | //SaveUsers(); | ||
329 | |||
328 | new AssetsRequest( | 330 | new AssetsRequest( |
329 | new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys, | 331 | new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys, |
330 | m_scene.AssetService, ReceivedAllAssets).Execute(); | 332 | m_scene.AssetService, ReceivedAllAssets).Execute(); |