diff options
author | Justin Clark-Casey (justincc) | 2009-08-28 12:58:10 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2009-08-28 12:58:10 +0100 |
commit | 7f8df4242ba1564f6c758c88a67e1454e2a7a116 (patch) | |
tree | 14e58ee6441801b1544cec7ca67da63bd28ac549 /OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests | |
parent | minor: formatting and comments (diff) | |
download | opensim-SC_OLD-7f8df4242ba1564f6c758c88a67e1454e2a7a116.zip opensim-SC_OLD-7f8df4242ba1564f6c758c88a67e1454e2a7a116.tar.gz opensim-SC_OLD-7f8df4242ba1564f6c758c88a67e1454e2a7a116.tar.bz2 opensim-SC_OLD-7f8df4242ba1564f6c758c88a67e1454e2a7a116.tar.xz |
Correct build break
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 47a325b..907c8f4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -135,8 +135,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
135 | item1.AssetID = asset1.FullID; | 135 | item1.AssetID = asset1.FullID; |
136 | item1.ID = item1Id; | 136 | item1.ID = item1Id; |
137 | //userInfo.RootFolder.FindFolderByPath("Objects").ID; | 137 | //userInfo.RootFolder.FindFolderByPath("Objects").ID; |
138 | //InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object); | 138 | InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object); |
139 | InventoryFolderBase rootFolder = scene.InventoryService.GetRootFolder(userId); | 139 | //InventoryFolderBase rootFolder = scene.InventoryService.GetRootFolder(userId); |
140 | item1.Folder = objsFolder.ID; | 140 | item1.Folder = objsFolder.ID; |
141 | scene.AddInventoryItem(userId, item1); | 141 | scene.AddInventoryItem(userId, item1); |
142 | 142 | ||