aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-03-10 19:40:19 +0000
committerJustin Clark-Casey (justincc)2011-03-10 19:40:19 +0000
commita151afebe3348ad05db3d78074e3eaf99dc06afe (patch)
treedff7165e6f189f9c53902312dd6d295864155cad /OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs
parentChange existing users load iar test so that it fulfills it's original intenti... (diff)
downloadopensim-SC_OLD-a151afebe3348ad05db3d78074e3eaf99dc06afe.zip
opensim-SC_OLD-a151afebe3348ad05db3d78074e3eaf99dc06afe.tar.gz
opensim-SC_OLD-a151afebe3348ad05db3d78074e3eaf99dc06afe.tar.bz2
opensim-SC_OLD-a151afebe3348ad05db3d78074e3eaf99dc06afe.tar.xz
When setting up default iar for testing, use iar archiving code rather than constructing the tar manually
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs
index 1220a70..66c19f4 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs
@@ -84,9 +84,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
84 Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); 84 Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
85 Vector3 offsetPosition = new Vector3(5, 10, 15); 85 Vector3 offsetPosition = new Vector3(5, 10, 15);
86 86
87 part1 87 part1 = new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition);
88 = new SceneObjectPart(
89 ownerId, shape, groupPosition, rotationOffset, offsetPosition);
90 part1.Name = partName; 88 part1.Name = partName;
91 89
92 object1 = new SceneObjectGroup(part1); 90 object1 = new SceneObjectGroup(part1);