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authorJohn Hurliman2010-06-11 15:43:22 -0700
committerJohn Hurliman2010-06-11 15:43:22 -0700
commitb5bc2816fc43d1b5d2c54c90c8135eab7b0a72be (patch)
tree95db3efbd631a46c2006fc94dd5ed869ccfcc61a /OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
parent* Added a new method to IMapImageGenerator for getting the map tile before it... (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index d003d2d..00bd27a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -575,9 +575,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
575 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), 575 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
576 new Dictionary<string, InventoryFolderBase>(), new List<InventoryNodeBase>()); 576 new Dictionary<string, InventoryFolderBase>(), new List<InventoryNodeBase>());
577 577
578 InventoryFolderBase folder1Post = scene.InventoryService.GetFolder(folder1.ID, ua1.PrincipalID); 578 InventoryFolderBase folder1Post
579 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName);
579 Assert.That(folder1Post.ID, Is.EqualTo(folder1.ID)); 580 Assert.That(folder1Post.ID, Is.EqualTo(folder1.ID));
580
581 /* 581 /*
582 InventoryFolderBase folder2 582 InventoryFolderBase folder2
583 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1Post, "b"); 583 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1Post, "b");