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authorUbitUmarov2018-01-26 16:18:45 +0000
committerUbitUmarov2018-01-26 16:18:45 +0000
commite3f804e1d816910c1f144cce82a51e9b7622fc3c (patch)
tree9120c5be9c72cf5beeb02b7c35c67a858c72ad0b /OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs
parenttry fix mantis 8283 (diff)
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try fix IAR load inventory links and objects owner
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs
index f559c2e..86eca17 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs
@@ -212,7 +212,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
212 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); 212 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene);
213 213
214 Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); 214 Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>();
215 HashSet<InventoryNodeBase> nodesLoaded = new HashSet<InventoryNodeBase>(); 215 Dictionary<UUID, InventoryNodeBase> nodesLoaded = new Dictionary<UUID, InventoryNodeBase>();
216 216
217 string folder1Name = "1"; 217 string folder1Name = "1";
218 string folder2aName = "2a"; 218 string folder2aName = "2a";
@@ -293,7 +293,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
293 new InventoryArchiveReadRequest(UUID.Random(), null, scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false) 293 new InventoryArchiveReadRequest(UUID.Random(), null, scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false)
294 .ReplicateArchivePathToUserInventory( 294 .ReplicateArchivePathToUserInventory(
295 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), 295 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
296 new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); 296 new Dictionary<string, InventoryFolderBase>(), new Dictionary<UUID, InventoryNodeBase>());
297 297
298 List<InventoryFolderBase> folder1PostCandidates 298 List<InventoryFolderBase> folder1PostCandidates
299 = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName); 299 = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName);
@@ -344,7 +344,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
344 new InventoryArchiveReadRequest(UUID.Random(), null, scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, folder1ExistingName, (Stream)null, true) 344 new InventoryArchiveReadRequest(UUID.Random(), null, scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, folder1ExistingName, (Stream)null, true)
345 .ReplicateArchivePathToUserInventory( 345 .ReplicateArchivePathToUserInventory(
346 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), 346 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
347 new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); 347 new Dictionary<string, InventoryFolderBase>(), new Dictionary<UUID, InventoryNodeBase>());
348 348
349 List<InventoryFolderBase> folder1PostCandidates 349 List<InventoryFolderBase> folder1PostCandidates
350 = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName); 350 = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName);