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author | Justin Clarke Casey | 2009-02-12 19:54:19 +0000 |
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committer | Justin Clarke Casey | 2009-02-12 19:54:19 +0000 |
commit | 9177f2871086ba211c9c84490f322cfe8ad74494 (patch) | |
tree | 27771a64d3642832cf48b8ff27ed62c79fd2c408 /OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |
parent | large scale fix for svn props after "the great refactor" (diff) | |
download | opensim-SC_OLD-9177f2871086ba211c9c84490f322cfe8ad74494.zip opensim-SC_OLD-9177f2871086ba211c9c84490f322cfe8ad74494.tar.gz opensim-SC_OLD-9177f2871086ba211c9c84490f322cfe8ad74494.tar.bz2 opensim-SC_OLD-9177f2871086ba211c9c84490f322cfe8ad74494.tar.xz |
* Make it possible to load and save inventory archives while a user is not logged in on standalone mode but not on grid mode
* No user functionality yet
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 82ea6cf..7660546 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -66,11 +66,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
66 | private CommunicationsManager m_commsManager; | 66 | private CommunicationsManager m_commsManager; |
67 | 67 | ||
68 | public void Initialise(Scene scene, IConfigSource source) | 68 | public void Initialise(Scene scene, IConfigSource source) |
69 | { | 69 | { |
70 | if (m_scenes.Count == 0) | 70 | if (m_scenes.Count == 0) |
71 | { | 71 | { |
72 | scene.RegisterModuleInterface<IInventoryArchiverModule>(this); | 72 | scene.RegisterModuleInterface<IInventoryArchiverModule>(this); |
73 | m_commsManager = scene.CommsManager; | 73 | m_commsManager = scene.CommsManager; |
74 | 74 | ||
75 | scene.AddCommand( | 75 | scene.AddCommand( |
76 | this, "load iar", | 76 | this, "load iar", |