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author | Melanie Thielker | 2009-05-02 00:14:04 +0000 |
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committer | Melanie Thielker | 2009-05-02 00:14:04 +0000 |
commit | ac944def3fbea9cbad58780e3996e4c586237ab5 (patch) | |
tree | 3c8551f27e2d3ef7d19011575ab9f77464d1b08d /OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs | |
parent | Add a tweakable for the prim queue preload (diff) | |
download | opensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.zip opensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.tar.gz opensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.tar.bz2 opensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.tar.xz |
Fix the issue that stopped the packet pool from working. Add a mechanism
to recycley data blocs within a packet. Recycle the ObjectUpdate* data
blocks. Speeds up loading even more.
This may mean that the packet pool is now viable.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs index d3e5b45..3b1bad0 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs | |||
@@ -129,7 +129,7 @@ namespace OpenSim.Region.CoreModules.Avatar.MuteList | |||
129 | 129 | ||
130 | private void OnMuteListRequest(IClientAPI client, uint crc) | 130 | private void OnMuteListRequest(IClientAPI client, uint crc) |
131 | { | 131 | { |
132 | m_log.DebugFormat("[MUTE LIST] Got mute list requestg for crc {0}", crc); | 132 | m_log.DebugFormat("[MUTE LIST] Got mute list request for crc {0}", crc); |
133 | string filename = "mutes"+client.AgentId.ToString(); | 133 | string filename = "mutes"+client.AgentId.ToString(); |
134 | 134 | ||
135 | IXfer xfer = client.Scene.RequestModuleInterface<IXfer>(); | 135 | IXfer xfer = client.Scene.RequestModuleInterface<IXfer>(); |