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authorMelanie Thielker2010-08-04 02:51:41 +0200
committerMelanie Thielker2010-08-04 02:51:41 +0200
commit5ff9db7388b5b05e49092d8ee59b3d1b5c963e78 (patch)
tree3673f753008cb9d45e25a428a9834954feccaba3 /OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
parentA god is a god is a god is a god. Right? Right. You're a god from 200, let's (diff)
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Clean up some messiness in IM sending. Having offline IM enabled now no longer
suppresses "Inventory Saved" messages.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
index ffdac58..cbea54c 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
@@ -187,7 +187,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
187 delegate(bool success) 187 delegate(bool success)
188 { 188 {
189 if (dialog == (uint)InstantMessageDialog.StartTyping || 189 if (dialog == (uint)InstantMessageDialog.StartTyping ||
190 dialog == (uint)InstantMessageDialog.StopTyping) 190 dialog == (uint)InstantMessageDialog.StopTyping ||
191 dialog == (uint)InstantMessageDialog.MessageFromObject)
191 { 192 {
192 return; 193 return;
193 } 194 }