aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Avatar/Combat
diff options
context:
space:
mode:
authorMelanie2010-02-15 00:20:48 +0000
committerMelanie2010-02-15 00:20:48 +0000
commitc033223c63274ebe41075b24d108ca952fbd242c (patch)
tree8c969a9643c469feb37133b175be18eb52fdff49 /OpenSim/Region/CoreModules/Avatar/Combat
parentExtraneous debug messages removed (diff)
parentPlug a small hole (diff)
downloadopensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.zip
opensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.tar.gz
opensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.tar.bz2
opensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.tar.xz
Merge branch 'master' into presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Combat')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs14
1 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
index db94d2a..0bd68dd 100644
--- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
@@ -148,13 +148,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
148 private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) 148 private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
149 { 149 {
150 ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); 150 ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
151 if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) 151 try
152 { 152 {
153 avatar.Invulnerable = false; 153 if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0)
154 {
155 avatar.Invulnerable = false;
156 }
157 else
158 {
159 avatar.Invulnerable = true;
160 }
154 } 161 }
155 else 162 catch (Exception ex)
156 { 163 {
157 avatar.Invulnerable = true;
158 } 164 }
159 } 165 }
160 } 166 }