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authorDr Scofield2009-02-10 13:10:57 +0000
committerDr Scofield2009-02-10 13:10:57 +0000
commit180be7de07014aa33bc6066f12a0819b731c1c9d (patch)
tree3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/CoreModules/Avatar/Combat
parentStopgap measure: To use gridlaunch, or GUI, start opensim with (diff)
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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Combat')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs154
1 files changed, 154 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
new file mode 100644
index 0000000..1ed608a
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
@@ -0,0 +1,154 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Net;
32using System.Net.Sockets;
33using System.Reflection;
34using System.Xml;
35using OpenMetaverse;
36using log4net;
37using Nini.Config;
38using Nwc.XmlRpc;
39using OpenSim.Framework;
40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Framework.Communications.Cache;
43
44namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
45{
46 public class CombatModule : IRegionModule
47 {
48 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49
50 /// <summary>
51 /// Region UUIDS indexed by AgentID
52 /// </summary>
53 //private Dictionary<UUID, UUID> m_rootAgents = new Dictionary<UUID, UUID>();
54
55 /// <summary>
56 /// Scenes by Region Handle
57 /// </summary>
58 private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>();
59
60 /// <summary>
61 /// Startup
62 /// </summary>
63 /// <param name="scene"></param>
64 /// <param name="config"></param>
65 public void Initialise(Scene scene, IConfigSource config)
66 {
67 lock (m_scenel)
68 {
69 if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle))
70 {
71 m_scenel[scene.RegionInfo.RegionHandle] = scene;
72 }
73 else
74 {
75 m_scenel.Add(scene.RegionInfo.RegionHandle, scene);
76 }
77 }
78
79 scene.EventManager.OnAvatarKilled += KillAvatar;
80 }
81
82 public void PostInitialise()
83 {
84 }
85
86 public void Close()
87 {
88 }
89
90 public string Name
91 {
92 get { return "CombatModule"; }
93 }
94
95 public bool IsSharedModule
96 {
97 get { return true; }
98 }
99
100 private void KillAvatar(uint killerObjectLocalID, ScenePresence DeadAvatar)
101 {
102 if (killerObjectLocalID == 0)
103 DeadAvatar.ControllingClient.SendAgentAlertMessage("You committed suicide!", true);
104 else
105 {
106 bool foundResult = false;
107 string resultstring = "";
108 List<ScenePresence> allav = DeadAvatar.Scene.GetScenePresences();
109 try
110 {
111 foreach (ScenePresence av in allav)
112 {
113 if (av.LocalId == killerObjectLocalID)
114 {
115 av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname);
116 resultstring = av.Firstname + " " + av.Lastname;
117 foundResult = true;
118 }
119 }
120 } catch (System.InvalidOperationException)
121 {
122
123 }
124
125 if (!foundResult)
126 {
127 SceneObjectPart part = DeadAvatar.Scene.GetSceneObjectPart(killerObjectLocalID);
128 if (part != null)
129 {
130 ScenePresence av = DeadAvatar.Scene.GetScenePresence(part.OwnerID);
131 if (av != null)
132 {
133 av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname);
134 resultstring = av.Firstname + " " + av.Lastname;
135 DeadAvatar.ControllingClient.SendAgentAlertMessage("You got killed by " + resultstring + "!", true);
136 }
137 else
138 {
139 string killer = DeadAvatar.Scene.CommsManager.UUIDNameRequestString(part.OwnerID);
140 DeadAvatar.ControllingClient.SendAgentAlertMessage("You impaled yourself on " + part.Name + " owned by " + killer +"!", true);
141 }
142 //DeadAvatar.Scene. part.ObjectOwner
143 }
144 else
145 {
146 DeadAvatar.ControllingClient.SendAgentAlertMessage("You died!", true);
147 }
148 }
149 }
150 DeadAvatar.Health = 100;
151 DeadAvatar.Scene.TeleportClientHome(DeadAvatar.UUID, DeadAvatar.ControllingClient);
152 }
153 }
154}