diff options
author | Dr Scofield | 2009-02-10 13:10:57 +0000 |
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committer | Dr Scofield | 2009-02-10 13:10:57 +0000 |
commit | 180be7de07014aa33bc6066f12a0819b731c1c9d (patch) | |
tree | 3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |
parent | Stopgap measure: To use gridlaunch, or GUI, start opensim with (diff) | |
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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs new file mode 100644 index 0000000..1ed608a --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -0,0 +1,154 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Reflection; | ||
34 | using System.Xml; | ||
35 | using OpenMetaverse; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using Nwc.XmlRpc; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Region.Framework.Interfaces; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Framework.Communications.Cache; | ||
43 | |||
44 | namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | ||
45 | { | ||
46 | public class CombatModule : IRegionModule | ||
47 | { | ||
48 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Region UUIDS indexed by AgentID | ||
52 | /// </summary> | ||
53 | //private Dictionary<UUID, UUID> m_rootAgents = new Dictionary<UUID, UUID>(); | ||
54 | |||
55 | /// <summary> | ||
56 | /// Scenes by Region Handle | ||
57 | /// </summary> | ||
58 | private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>(); | ||
59 | |||
60 | /// <summary> | ||
61 | /// Startup | ||
62 | /// </summary> | ||
63 | /// <param name="scene"></param> | ||
64 | /// <param name="config"></param> | ||
65 | public void Initialise(Scene scene, IConfigSource config) | ||
66 | { | ||
67 | lock (m_scenel) | ||
68 | { | ||
69 | if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) | ||
70 | { | ||
71 | m_scenel[scene.RegionInfo.RegionHandle] = scene; | ||
72 | } | ||
73 | else | ||
74 | { | ||
75 | m_scenel.Add(scene.RegionInfo.RegionHandle, scene); | ||
76 | } | ||
77 | } | ||
78 | |||
79 | scene.EventManager.OnAvatarKilled += KillAvatar; | ||
80 | } | ||
81 | |||
82 | public void PostInitialise() | ||
83 | { | ||
84 | } | ||
85 | |||
86 | public void Close() | ||
87 | { | ||
88 | } | ||
89 | |||
90 | public string Name | ||
91 | { | ||
92 | get { return "CombatModule"; } | ||
93 | } | ||
94 | |||
95 | public bool IsSharedModule | ||
96 | { | ||
97 | get { return true; } | ||
98 | } | ||
99 | |||
100 | private void KillAvatar(uint killerObjectLocalID, ScenePresence DeadAvatar) | ||
101 | { | ||
102 | if (killerObjectLocalID == 0) | ||
103 | DeadAvatar.ControllingClient.SendAgentAlertMessage("You committed suicide!", true); | ||
104 | else | ||
105 | { | ||
106 | bool foundResult = false; | ||
107 | string resultstring = ""; | ||
108 | List<ScenePresence> allav = DeadAvatar.Scene.GetScenePresences(); | ||
109 | try | ||
110 | { | ||
111 | foreach (ScenePresence av in allav) | ||
112 | { | ||
113 | if (av.LocalId == killerObjectLocalID) | ||
114 | { | ||
115 | av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname); | ||
116 | resultstring = av.Firstname + " " + av.Lastname; | ||
117 | foundResult = true; | ||
118 | } | ||
119 | } | ||
120 | } catch (System.InvalidOperationException) | ||
121 | { | ||
122 | |||
123 | } | ||
124 | |||
125 | if (!foundResult) | ||
126 | { | ||
127 | SceneObjectPart part = DeadAvatar.Scene.GetSceneObjectPart(killerObjectLocalID); | ||
128 | if (part != null) | ||
129 | { | ||
130 | ScenePresence av = DeadAvatar.Scene.GetScenePresence(part.OwnerID); | ||
131 | if (av != null) | ||
132 | { | ||
133 | av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname); | ||
134 | resultstring = av.Firstname + " " + av.Lastname; | ||
135 | DeadAvatar.ControllingClient.SendAgentAlertMessage("You got killed by " + resultstring + "!", true); | ||
136 | } | ||
137 | else | ||
138 | { | ||
139 | string killer = DeadAvatar.Scene.CommsManager.UUIDNameRequestString(part.OwnerID); | ||
140 | DeadAvatar.ControllingClient.SendAgentAlertMessage("You impaled yourself on " + part.Name + " owned by " + killer +"!", true); | ||
141 | } | ||
142 | //DeadAvatar.Scene. part.ObjectOwner | ||
143 | } | ||
144 | else | ||
145 | { | ||
146 | DeadAvatar.ControllingClient.SendAgentAlertMessage("You died!", true); | ||
147 | } | ||
148 | } | ||
149 | } | ||
150 | DeadAvatar.Health = 100; | ||
151 | DeadAvatar.Scene.TeleportClientHome(DeadAvatar.UUID, DeadAvatar.ControllingClient); | ||
152 | } | ||
153 | } | ||
154 | } | ||