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authorJustin Clark-Casey (justincc)2011-05-07 01:06:55 +0100
committerJustin Clark-Casey (justincc)2011-05-07 01:06:55 +0100
commitd4fcba08af080bcc60da490155cc88d3f20e7dda (patch)
tree2a08f4460ed264a24c36232603ae8e079510f704 /OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
parentRemoved SimpleRegionInfo, which was obsolete and not used anywhere. (diff)
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Add module with "appearance show" command.
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index 08ac624..e92f072 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -76,7 +76,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
76 } 76 }
77 77
78 if (m_scene == null) 78 if (m_scene == null)
79 m_scene = scene; 79 m_scene = scene;
80 } 80 }
81 81
82 public void PostInitialise() 82 public void PostInitialise()
@@ -162,12 +162,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
162 // one and we're done otherwise, ask for a rebake 162 // one and we're done otherwise, ask for a rebake
163 if (checkonly) return false; 163 if (checkonly) return false;
164 164
165 m_log.InfoFormat("[AVFACTORY] missing baked texture {0}, request rebake",face.TextureID); 165 m_log.InfoFormat("[AVFACTORY]: missing baked texture {0}, requesting rebake",face.TextureID);
166 client.SendRebakeAvatarTextures(face.TextureID); 166 client.SendRebakeAvatarTextures(face.TextureID);
167 } 167 }
168 } 168 }
169 169
170 m_log.DebugFormat("[AVFACTORY]: complete texture check for {0}", client.AgentId); 170 m_log.DebugFormat("[AVFACTORY]: completed texture check for {0}", client.AgentId);
171 171
172 // If we only found default textures, then the appearance is not cached 172 // If we only found default textures, then the appearance is not cached
173 return (defonly ? false : true); 173 return (defonly ? false : true);