diff options
Convert SendKillObject to take a list of uint rather than sending one
packet per prim. More to come as we change to make use of this.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index de99b94..2349e40 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -548,7 +548,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
548 | // | 548 | // |
549 | if (so.IsSelected) | 549 | if (so.IsSelected) |
550 | { | 550 | { |
551 | m_scene.SendKillObject(so.RootPart.LocalId); | 551 | m_scene.SendKillObject(new List<uint> { so.RootPart.LocalId }); |
552 | } | 552 | } |
553 | 553 | ||
554 | so.IsSelected = false; // fudge.... | 554 | so.IsSelected = false; // fudge.... |