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authorOren Hurvitz2014-03-31 11:53:12 +0300
committerOren Hurvitz2014-04-02 06:30:57 +0100
commitd1c3f8eef58b29eb8760eeb1ac03852a2387f927 (patch)
treeb8686f4ea01b6dac3740b9685734686e2178dd2d /OpenSim/Region/CoreModules/Asset
parentfix orphaned code in sun module per mantis 7068 (diff)
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
Diffstat (limited to 'OpenSim/Region/CoreModules/Asset')
-rw-r--r--OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
index c7bd3d0..f06d70d 100644
--- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
@@ -1038,6 +1038,18 @@ namespace OpenSim.Region.CoreModules.Asset
1038 return true; 1038 return true;
1039 } 1039 }
1040 1040
1041 public bool[] AssetsExist(string[] ids)
1042 {
1043 bool[] exist = new bool[ids.Length];
1044
1045 for (int i = 0; i < ids.Length; i++)
1046 {
1047 exist[i] = Check(ids[i]);
1048 }
1049
1050 return exist;
1051 }
1052
1041 public string Store(AssetBase asset) 1053 public string Store(AssetBase asset)
1042 { 1054 {
1043 if (asset.FullID == UUID.Zero) 1055 if (asset.FullID == UUID.Zero)