aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
diff options
context:
space:
mode:
authorSean Dague2009-03-25 20:15:46 +0000
committerSean Dague2009-03-25 20:15:46 +0000
commit6323516a834b5f3dc8056b4107e216c341a42166 (patch)
tree28a8a27afa123a36fe697e12fb99ba9646197b0c /OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
parentiar: centralize user uuid gathering (diff)
downloadopensim-SC_OLD-6323516a834b5f3dc8056b4107e216c341a42166.zip
opensim-SC_OLD-6323516a834b5f3dc8056b4107e216c341a42166.tar.gz
opensim-SC_OLD-6323516a834b5f3dc8056b4107e216c341a42166.tar.bz2
opensim-SC_OLD-6323516a834b5f3dc8056b4107e216c341a42166.tar.xz
* Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
This functionality will be upstreamed later. ** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas ** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run ** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads ** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better. *** TODO: Set better VisualParams value then 150 to everything
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index 7803209..8bdf084 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -43,6 +43,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
43 private UUID InventFolder = UUID.Zero; 43 private UUID InventFolder = UUID.Zero;
44 private sbyte invType = 0; 44 private sbyte invType = 0;
45 private bool m_createItem = false; 45 private bool m_createItem = false;
46 private uint m_createItemCallback = 0;
46 private string m_description = String.Empty; 47 private string m_description = String.Empty;
47 private bool m_dumpAssetToFile; 48 private bool m_dumpAssetToFile;
48 private bool m_finished = false; 49 private bool m_finished = false;
@@ -148,7 +149,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
148 m_finished = true; 149 m_finished = true;
149 if (m_createItem) 150 if (m_createItem)
150 { 151 {
151 DoCreateItem(0); 152 DoCreateItem(m_createItemCallback);
152 } 153 }
153 else if (m_storeLocal) 154 else if (m_storeLocal)
154 { 155 {
@@ -205,6 +206,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
205 else 206 else
206 { 207 {
207 m_createItem = true; //set flag so the inventory item is created when upload is complete 208 m_createItem = true; //set flag so the inventory item is created when upload is complete
209 m_createItemCallback = callbackID;
208 } 210 }
209 } 211 }
210 } 212 }