diff options
author | Justin Clarke Casey | 2008-04-11 18:13:10 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-04-11 18:13:10 +0000 |
commit | a5176c2e2c4d2791ec15a22db4309bb15bc3ae98 (patch) | |
tree | bbadbbd793ebda546831e9541e312d480d5dae0c /OpenSim/Region/Communications | |
parent | * fix bug 935 (diff) | |
download | opensim-SC_OLD-a5176c2e2c4d2791ec15a22db4309bb15bc3ae98.zip opensim-SC_OLD-a5176c2e2c4d2791ec15a22db4309bb15bc3ae98.tar.gz opensim-SC_OLD-a5176c2e2c4d2791ec15a22db4309bb15bc3ae98.tar.bz2 opensim-SC_OLD-a5176c2e2c4d2791ec15a22db4309bb15bc3ae98.tar.xz |
* Change inventory async response deliver to deliver all items and folders at once, rather than each individual
* This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
Diffstat (limited to 'OpenSim/Region/Communications')
-rw-r--r-- | OpenSim/Region/Communications/Local/LocalInventoryService.cs | 45 | ||||
-rw-r--r-- | OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs | 40 |
2 files changed, 41 insertions, 44 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs index bb3db9d..13cb6de 100644 --- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs +++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs | |||
@@ -39,32 +39,38 @@ namespace OpenSim.Region.Communications.Local | |||
39 | /// </summary> | 39 | /// </summary> |
40 | public class LocalInventoryService : InventoryServiceBase | 40 | public class LocalInventoryService : InventoryServiceBase |
41 | { | 41 | { |
42 | public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, | 42 | public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) |
43 | InventoryItemInfo itemCallBack) | ||
44 | { | 43 | { |
45 | List<InventoryFolderBase> folders = GetInventorySkeleton(userID); | 44 | List<InventoryFolderBase> skeletonFolders = GetInventorySkeleton(userID); |
46 | |||
47 | InventoryFolderImpl rootFolder = null; | 45 | InventoryFolderImpl rootFolder = null; |
46 | |||
47 | ICollection<InventoryFolderImpl> folders = new List<InventoryFolderImpl>(); | ||
48 | ICollection<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
48 | 49 | ||
49 | //need to make sure we send root folder first | 50 | // Need to retrieve the root folder on the first pass |
50 | foreach (InventoryFolderBase folder in folders) | 51 | foreach (InventoryFolderBase folder in skeletonFolders) |
51 | { | 52 | { |
52 | if (folder.ParentID == LLUUID.Zero) | 53 | if (folder.ParentID == LLUUID.Zero) |
53 | { | 54 | { |
54 | rootFolder = RequestInventoryFolder(userID, folder, folderCallBack, itemCallBack); | 55 | //rootFolder = RequestInventoryFolder(userID, folder, callback); |
56 | rootFolder = new InventoryFolderImpl(folder); | ||
57 | folders.Add(rootFolder); | ||
55 | } | 58 | } |
56 | } | 59 | } |
57 | 60 | ||
58 | if (rootFolder != null) | 61 | if (rootFolder != null) |
59 | { | 62 | { |
60 | foreach (InventoryFolderBase folder in folders) | 63 | foreach (InventoryFolderBase folder in skeletonFolders) |
61 | { | 64 | { |
62 | if (folder.ID != rootFolder.ID) | 65 | if (folder.ID != rootFolder.ID) |
63 | { | 66 | { |
64 | RequestInventoryFolder(userID, folder, folderCallBack, itemCallBack); | 67 | //RequestInventoryFolder(userID, folder, callback); |
68 | folders.Add(new InventoryFolderImpl(folder)); | ||
65 | } | 69 | } |
66 | } | 70 | } |
67 | } | 71 | } |
72 | |||
73 | callback(userID, folders, items); | ||
68 | } | 74 | } |
69 | 75 | ||
70 | public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) | 76 | public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) |
@@ -99,26 +105,5 @@ namespace OpenSim.Region.Communications.Local | |||
99 | return true; | 105 | return true; |
100 | } | 106 | } |
101 | } | 107 | } |
102 | |||
103 | /// <summary> | ||
104 | /// Send the given inventory folder and its item contents back to the requester. | ||
105 | /// </summary> | ||
106 | /// <param name="userID"></param> | ||
107 | /// <param name="folder"></param> | ||
108 | private InventoryFolderImpl RequestInventoryFolder(LLUUID userID, InventoryFolderBase folder, | ||
109 | InventoryFolderInfo folderCallBack, | ||
110 | InventoryItemInfo itemCallBack) | ||
111 | { | ||
112 | InventoryFolderImpl newFolder = new InventoryFolderImpl(folder); | ||
113 | folderCallBack(userID, newFolder); | ||
114 | |||
115 | List<InventoryItemBase> items = RequestFolderItems(newFolder.ID); | ||
116 | foreach (InventoryItemBase item in items) | ||
117 | { | ||
118 | itemCallBack(userID, item); | ||
119 | } | ||
120 | |||
121 | return newFolder; | ||
122 | } | ||
123 | } | 108 | } |
124 | } | 109 | } |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs index b18c5bf..f31127f 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs | |||
@@ -51,12 +51,11 @@ namespace OpenSim.Region.Communications.OGS1 | |||
51 | #region IInventoryServices Members | 51 | #region IInventoryServices Members |
52 | 52 | ||
53 | // See IInventoryServices | 53 | // See IInventoryServices |
54 | public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, | 54 | public void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) |
55 | InventoryItemInfo itemCallBack) | ||
56 | { | 55 | { |
57 | if (!m_RequestingInventory.ContainsKey(userID)) | 56 | if (!m_RequestingInventory.ContainsKey(userID)) |
58 | { | 57 | { |
59 | InventoryRequest request = new InventoryRequest(userID, folderCallBack, itemCallBack); | 58 | InventoryRequest request = new InventoryRequest(userID, callback); |
60 | m_RequestingInventory.Add(userID, request); | 59 | m_RequestingInventory.Add(userID, request); |
61 | RequestInventory(userID); | 60 | RequestInventory(userID); |
62 | } | 61 | } |
@@ -105,13 +104,17 @@ namespace OpenSim.Region.Communications.OGS1 | |||
105 | 104 | ||
106 | InventoryFolderImpl rootFolder = null; | 105 | InventoryFolderImpl rootFolder = null; |
107 | InventoryRequest request = m_RequestingInventory[userID]; | 106 | InventoryRequest request = m_RequestingInventory[userID]; |
107 | |||
108 | ICollection<InventoryFolderImpl> folders = new List<InventoryFolderImpl>(); | ||
109 | ICollection<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
110 | |||
108 | foreach (InventoryFolderBase folder in response.Folders) | 111 | foreach (InventoryFolderBase folder in response.Folders) |
109 | { | 112 | { |
110 | if (folder.ParentID == LLUUID.Zero) | 113 | if (folder.ParentID == LLUUID.Zero) |
111 | { | 114 | { |
112 | InventoryFolderImpl newfolder = new InventoryFolderImpl(folder); | 115 | rootFolder = new InventoryFolderImpl(folder); |
113 | rootFolder = newfolder; | 116 | folders.Add(rootFolder); |
114 | request.FolderCallBack(userID, newfolder); | 117 | //request.FolderCallBack(userID, newfolder); |
115 | } | 118 | } |
116 | } | 119 | } |
117 | 120 | ||
@@ -121,16 +124,20 @@ namespace OpenSim.Region.Communications.OGS1 | |||
121 | { | 124 | { |
122 | if (folder.ID != rootFolder.ID) | 125 | if (folder.ID != rootFolder.ID) |
123 | { | 126 | { |
124 | InventoryFolderImpl newfolder = new InventoryFolderImpl(folder); | 127 | folders.Add(new InventoryFolderImpl(folder)); |
125 | request.FolderCallBack(userID, newfolder); | 128 | //request.FolderCallBack(userID, newfolder); |
126 | } | 129 | } |
127 | } | 130 | } |
128 | 131 | ||
129 | foreach (InventoryItemBase item in response.AllItems) | 132 | foreach (InventoryItemBase item in response.AllItems) |
130 | { | 133 | { |
131 | request.ItemCallBack(userID, item); | 134 | items.Add(item); |
135 | //request.ItemCallBack(userID, item); | ||
132 | } | 136 | } |
133 | } | 137 | } |
138 | |||
139 | request.Callback(userID, folders, items); | ||
140 | |||
134 | m_RequestingInventory.Remove(userID); | 141 | m_RequestingInventory.Remove(userID); |
135 | } | 142 | } |
136 | else | 143 | else |
@@ -223,17 +230,22 @@ namespace OpenSim.Region.Communications.OGS1 | |||
223 | 230 | ||
224 | #endregion | 231 | #endregion |
225 | 232 | ||
233 | /// <summary> | ||
234 | /// Caches a pending inventory request that has yet to be satisfied by the inventory service | ||
235 | /// </summary> | ||
226 | public class InventoryRequest | 236 | public class InventoryRequest |
227 | { | 237 | { |
228 | public LLUUID UserID; | 238 | public LLUUID UserID; |
229 | public InventoryFolderInfo FolderCallBack; | 239 | public InventoryReceiptCallback Callback; |
230 | public InventoryItemInfo ItemCallBack; | 240 | //public InventoryFolderInfo FolderCallBack; |
241 | //public InventoryItemInfo ItemCallBack; | ||
231 | 242 | ||
232 | public InventoryRequest(LLUUID userId, InventoryFolderInfo folderCall, InventoryItemInfo itemCall) | 243 | public InventoryRequest(LLUUID userId, InventoryReceiptCallback callback) |
233 | { | 244 | { |
234 | UserID = userId; | 245 | UserID = userId; |
235 | FolderCallBack = folderCall; | 246 | //FolderCallBack = folderCall; |
236 | ItemCallBack = itemCall; | 247 | //ItemCallBack = itemCall; |
248 | Callback = callback; | ||
237 | } | 249 | } |
238 | } | 250 | } |
239 | } | 251 | } |