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authorSean Dague2007-09-17 12:52:03 +0000
committerSean Dague2007-09-17 12:52:03 +0000
commitb8d9737a47696952bedec33dface8f18df47341f (patch)
tree9279f45510f8a9285ac5b9c9165ab6c741009eac /OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
parentI think this is the last bits for a consistant pristine (diff)
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fixing me some line endings
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs76
1 files changed, 38 insertions, 38 deletions
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
index 70ab75e..1428639 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
@@ -1,38 +1,38 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using libsecondlife; 3using libsecondlife;
4using OpenSim.Framework.Communications; 4using OpenSim.Framework.Communications;
5using OpenSim.Framework.Data; 5using OpenSim.Framework.Data;
6using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder; 6using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder;
7 7
8namespace OpenSim.Region.Communications.OGS1 8namespace OpenSim.Region.Communications.OGS1
9{ 9{
10 public class OGS1InventoryService : IInventoryServices 10 public class OGS1InventoryService : IInventoryServices
11 { 11 {
12 12
13 public OGS1InventoryService() 13 public OGS1InventoryService()
14 { 14 {
15 15
16 } 16 }
17 17
18 public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack) 18 public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
19 { 19 {
20 20
21 } 21 }
22 22
23 public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder) 23 public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
24 { 24 {
25 25
26 } 26 }
27 27
28 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) 28 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
29 { 29 {
30 30
31 } 31 }
32 32
33 public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) 33 public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
34 { 34 {
35 35
36 } 36 }
37 } 37 }
38} 38}