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authorlbsa712007-09-27 14:57:43 +0000
committerlbsa712007-09-27 14:57:43 +0000
commit863195612bdef56165f2b4354bab280c371618b9 (patch)
tree63cec15a6c0338a8777640ed13fd7c3ce05eeba7 /OpenSim/Region/Communications/Local
parentrevert change to libsecondlife.dll.config which breaks Linux (diff)
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Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
Diffstat (limited to 'OpenSim/Region/Communications/Local')
-rw-r--r--OpenSim/Region/Communications/Local/CommunicationsLocal.cs2
-rw-r--r--OpenSim/Region/Communications/Local/LocalInventoryService.cs3
-rw-r--r--OpenSim/Region/Communications/Local/LocalLoginService.cs51
-rw-r--r--OpenSim/Region/Communications/Local/LocalUserServices.cs5
4 files changed, 53 insertions, 8 deletions
diff --git a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs
index 7e08297..a00b35f 100644
--- a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs
+++ b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Communications.Local
107 } 107 }
108 else 108 else
109 { 109 {
110 this.m_inventoryService.CreateNewUserInventory(LLUUID.Zero, userProf.UUID); 110 this.m_inventoryService.CreateNewUserInventory(userProf.UUID);
111 Console.WriteLine("Created new inventory set for " + firstName + " " + lastName); 111 Console.WriteLine("Created new inventory set for " + firstName + " " + lastName);
112 return userProf.UUID; 112 return userProf.UUID;
113 } 113 }
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs
index 5bd3277..53f6ffa 100644
--- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs
+++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs
@@ -3,7 +3,6 @@ using libsecondlife;
3using OpenSim.Framework.Communications; 3using OpenSim.Framework.Communications;
4using OpenSim.Framework.Data; 4using OpenSim.Framework.Data;
5using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder; 5using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder;
6using InventoryCategory = OpenSim.Framework.Data.InventoryCategory;
7 6
8namespace OpenSim.Region.Communications.Local 7namespace OpenSim.Region.Communications.Local
9{ 8{
@@ -50,7 +49,7 @@ namespace OpenSim.Region.Communications.Local
50 } 49 }
51 } 50 }
52 51
53 public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) 52 public override void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
54 { 53 {
55 this.AddFolder(folder); 54 this.AddFolder(folder);
56 } 55 }
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs
index 95fdf5a..ab8e397 100644
--- a/OpenSim/Region/Communications/Local/LocalLoginService.cs
+++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs
@@ -7,6 +7,7 @@ using OpenSim.Framework.Data;
7using OpenSim.Framework.Types; 7using OpenSim.Framework.Types;
8using OpenSim.Framework.UserManagement; 8using OpenSim.Framework.UserManagement;
9using OpenSim.Framework.Utilities; 9using OpenSim.Framework.Utilities;
10using OpenSim.Framework.Inventory;
10 11
11namespace OpenSim.Region.Communications.Local 12namespace OpenSim.Region.Communications.Local
12{ 13{
@@ -24,7 +25,7 @@ namespace OpenSim.Region.Communications.Local
24 public event LoginToRegionEvent OnLoginToRegion; 25 public event LoginToRegionEvent OnLoginToRegion;
25 26
26 public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate) 27 public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate)
27 : base(userManager, parent.InventoryService, welcomeMess) 28 : base(userManager, welcomeMess)
28 { 29 {
29 m_Parent = parent; 30 m_Parent = parent;
30 this.serversInfo = serversInfo; 31 this.serversInfo = serversInfo;
@@ -52,7 +53,7 @@ namespace OpenSim.Region.Communications.Local
52 profile = this.m_userManager.GetUserProfile(firstname, lastname); 53 profile = this.m_userManager.GetUserProfile(firstname, lastname);
53 if (profile != null) 54 if (profile != null)
54 { 55 {
55 m_Parent.InventoryService.CreateNewUserInventory(LLUUID.Zero, profile.UUID); 56 m_Parent.InventoryService.CreateNewUserInventory(profile.UUID);
56 } 57 }
57 58
58 return profile; 59 return profile;
@@ -122,5 +123,51 @@ namespace OpenSim.Region.Communications.Local
122 } 123 }
123 124
124 } 125 }
126
127 protected override InventoryData CreateInventoryData(LLUUID userID)
128 {
129 List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID);
130 if (folders.Count > 0)
131 {
132 LLUUID rootID = LLUUID.Zero;
133 ArrayList AgentInventoryArray = new ArrayList();
134 Hashtable TempHash;
135 foreach (InventoryFolderBase InvFolder in folders)
136 {
137 if (InvFolder.parentID == LLUUID.Zero)
138 {
139 rootID = InvFolder.folderID;
140 }
141 TempHash = new Hashtable();
142 TempHash["name"] = InvFolder.name;
143 TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated();
144 TempHash["version"] = (Int32)InvFolder.version;
145 TempHash["type_default"] = (Int32)InvFolder.type;
146 TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated();
147 AgentInventoryArray.Add(TempHash);
148 }
149 return new InventoryData(AgentInventoryArray, rootID);
150 }
151 else
152 {
153 AgentInventory userInventory = new AgentInventory();
154 userInventory.CreateRootFolder(userID, false);
155
156 ArrayList AgentInventoryArray = new ArrayList();
157 Hashtable TempHash;
158 foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
159 {
160 TempHash = new Hashtable();
161 TempHash["name"] = InvFolder.FolderName;
162 TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
163 TempHash["version"] = (Int32)InvFolder.Version;
164 TempHash["type_default"] = (Int32)InvFolder.DefaultType;
165 TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
166 AgentInventoryArray.Add(TempHash);
167 }
168
169 return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
170 }
171 }
125 } 172 }
126} 173}
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs
index 61b8633..3bc4301 100644
--- a/OpenSim/Region/Communications/Local/LocalUserServices.cs
+++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs
@@ -1,5 +1,4 @@
1using System; 1using System;
2using libsecondlife;
3using OpenSim.Framework.Communications; 2using OpenSim.Framework.Communications;
4using OpenSim.Framework.Data; 3using OpenSim.Framework.Data;
5using OpenSim.Framework.Types; 4using OpenSim.Framework.Types;
@@ -49,10 +48,10 @@ namespace OpenSim.Region.Communications.Local
49 } 48 }
50 else 49 else
51 { 50 {
52 m_parent.InventoryService.CreateNewUserInventory(LLUUID.Zero, profile.UUID); 51 m_parent.InventoryService.CreateNewUserInventory(profile.UUID);
53 } 52 }
54 53
55 return profile; 54 return profile;
56 } 55 }
57 } 56 }
58} 57} \ No newline at end of file