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authorlbsa712007-07-01 13:17:27 +0000
committerlbsa712007-07-01 13:17:27 +0000
commit5e805656db1215518a344d6d5364629a4997fd47 (patch)
tree2d8b50bac8e77f983e3016e969df3535c52fb0d3 /OpenSim/Region/Communications/Local
parent* Project files fixed for OGS. (diff)
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Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
Diffstat (limited to 'OpenSim/Region/Communications/Local')
-rw-r--r--OpenSim/Region/Communications/Local/LocalUserServices.cs4
-rw-r--r--OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj6
-rw-r--r--OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build2
3 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs
index 6cf254b..5a2a5c8 100644
--- a/OpenSim/Region/Communications/Local/LocalUserServices.cs
+++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs
@@ -69,14 +69,14 @@ namespace OpenSim.Region.Communications.Local
69 return profile; 69 return profile;
70 } 70 }
71 71
72 public override bool AuthenticateUser(ref UserProfileData profile, string password) 72 public override bool AuthenticateUser(UserProfileData profile, string password)
73 { 73 {
74 //for now we will accept any password in sandbox mode 74 //for now we will accept any password in sandbox mode
75 Console.WriteLine("authorising user"); 75 Console.WriteLine("authorising user");
76 return true; 76 return true;
77 } 77 }
78 78
79 public override void CustomiseResponse(ref LoginResponse response, ref UserProfileData theUser) 79 public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
80 { 80 {
81 ulong currentRegion = theUser.currentAgent.currentHandle; 81 ulong currentRegion = theUser.currentAgent.currentHandle;
82 RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion); 82 RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion);
diff --git a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj
index f9f6b7d..0a15a49 100644
--- a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj
+++ b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj
@@ -98,15 +98,15 @@
98 </ProjectReference> 98 </ProjectReference>
99 </ItemGroup> 99 </ItemGroup>
100 <ItemGroup> 100 <ItemGroup>
101 <Compile Include="LocalUserServices.cs">
102 <SubType>Code</SubType>
103 </Compile>
104 <Compile Include="CommunicationsLocal.cs"> 101 <Compile Include="CommunicationsLocal.cs">
105 <SubType>Code</SubType> 102 <SubType>Code</SubType>
106 </Compile> 103 </Compile>
107 <Compile Include="LocalBackEndServices.cs"> 104 <Compile Include="LocalBackEndServices.cs">
108 <SubType>Code</SubType> 105 <SubType>Code</SubType>
109 </Compile> 106 </Compile>
107 <Compile Include="LocalUserServices.cs">
108 <SubType>Code</SubType>
109 </Compile>
110 <Compile Include="Properties\AssemblyInfo.cs"> 110 <Compile Include="Properties\AssemblyInfo.cs">
111 <SubType>Code</SubType> 111 <SubType>Code</SubType>
112 </Compile> 112 </Compile>
diff --git a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build
index bfefabf..3cac9d3 100644
--- a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build
+++ b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build
@@ -11,9 +11,9 @@
11 <resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" > 11 <resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="LocalUserServices.cs" />
15 <include name="CommunicationsLocal.cs" /> 14 <include name="CommunicationsLocal.cs" />
16 <include name="LocalBackEndServices.cs" /> 15 <include name="LocalBackEndServices.cs" />
16 <include name="LocalUserServices.cs" />
17 <include name="Properties/AssemblyInfo.cs" /> 17 <include name="Properties/AssemblyInfo.cs" />
18 </sources> 18 </sources>
19 <references basedir="${project::get-base-directory()}"> 19 <references basedir="${project::get-base-directory()}">