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authorHomer Horwitz2008-11-01 22:09:48 +0000
committerHomer Horwitz2008-11-01 22:09:48 +0000
commit38e8853e5761d09a7e8f580dd277d9b99b834696 (patch)
tree653fe4c9075a03c05a4b5782f7309afa83062e5c /OpenSim/Region/Communications/Local/LocalBackEndServices.cs
parent* minor: Remove mono compiler warning (diff)
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Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,
on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Communications/Local/LocalBackEndServices.cs24
1 files changed, 20 insertions, 4 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs
index 9034e49..4980378 100644
--- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs
+++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Communications.Local
39 public class LocalBackEndServices : IGridServices, IInterRegionCommunications 39 public class LocalBackEndServices : IGridServices, IInterRegionCommunications
40 { 40 {
41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42 42
43 protected Dictionary<ulong, RegionInfo> m_regions = new Dictionary<ulong, RegionInfo>(); 43 protected Dictionary<ulong, RegionInfo> m_regions = new Dictionary<ulong, RegionInfo>();
44 44
45 protected Dictionary<ulong, RegionCommsListener> m_regionListeners = 45 protected Dictionary<ulong, RegionCommsListener> m_regionListeners =
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Communications.Local
50 private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>(); 50 private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>();
51 51
52 public string _gdebugRegionName = String.Empty; 52 public string _gdebugRegionName = String.Empty;
53 53
54 public bool RegionLoginsEnabled 54 public bool RegionLoginsEnabled
55 { 55 {
56 get { return m_regionLoginsEnabled; } 56 get { return m_regionLoginsEnabled; }
@@ -523,11 +523,27 @@ namespace OpenSim.Region.Communications.Local
523 if (info.RegionName.StartsWith(name)) 523 if (info.RegionName.StartsWith(name))
524 { 524 {
525 regions.Add(info); 525 regions.Add(info);
526 if (regions.Count >= maxNumber) break; 526 if (regions.Count >= maxNumber) break;
527 } 527 }
528 } 528 }
529 529
530 return regions; 530 return regions;
531 } 531 }
532
533 public List<UUID> InformFriendsInOtherRegion(UUID agentId, ulong destRegionHandle, List<UUID> friends, bool online)
534 {
535 // if we get to here, something is wrong: We are in standalone mode, but have users that are not on our server?
536 m_log.WarnFormat("[INTERREGION STANDALONE] Did find {0} users on a region not on our server: {1} ???",
537 friends.Count, destRegionHandle);
538 return new List<UUID>();
539 }
540
541 public bool TriggerTerminateFriend (ulong regionHandle, UUID agentID, UUID exFriendID)
542 {
543 // if we get to here, something is wrong: We are in standalone mode, but have users that are not on our server?
544 m_log.WarnFormat("[INTERREGION STANDALONE] Did find user {0} on a region not on our server: {1} ???",
545 agentID, regionHandle);
546 return true;
547 }
532 } 548 }
533} 549}