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authorJustin Clarke Casey2008-11-25 15:19:00 +0000
committerJustin Clarke Casey2008-11-25 15:19:00 +0000
commite187972377c19bdd85093677c4c54034e4f9196e (patch)
treecc1bb5f003628b018b823eafc9ee0a67f98df31c /OpenSim/Region/Communications/Hypergrid/HGUserServices.cs
parent* Adding some virtual hooks and making some privaets protected for great just... (diff)
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* Apply http://opensimulator.org/mantis/view.php?id=2640
* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list * Applied some minor prebuild.xml jiggling to resolve a dependency issue * Thanks Diva!
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Net;
32using System.Reflection;
33using System.Text.RegularExpressions;
34using OpenMetaverse;
35using log4net;
36using Nwc.XmlRpc;
37using OpenSim.Framework;
38using OpenSim.Framework.Communications;
39using OpenSim.Region.Communications.OGS1;
40
41namespace OpenSim.Region.Communications.Hypergrid
42{
43 /// <summary>
44 /// For the time being, this class is just an identity wrapper around OGS1UserServices,
45 /// so it always fails for foreign users.
46 /// Later it needs to talk with the foreign users' user servers.
47 /// </summary>
48 public class HGUserServices : IUserService, IAvatarService, IMessagingService
49 {
50 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51
52 private HGCommunicationsGridMode m_parent;
53 private OGS1UserServices m_remoteUserServices;
54
55 public HGUserServices(HGCommunicationsGridMode parent)
56 {
57 m_parent = parent;
58 m_remoteUserServices = new OGS1UserServices(parent);
59 }
60
61 public UserProfileData ConvertXMLRPCDataToUserProfile(Hashtable data)
62 {
63 return m_remoteUserServices.ConvertXMLRPCDataToUserProfile(data);
64 }
65
66 /// <summary>
67 /// Get a user agent from the user server
68 /// </summary>
69 /// <param name="avatarID"></param>
70 /// <returns>null if the request fails</returns>
71 public UserAgentData GetAgentByUUID(UUID userId)
72 {
73 return m_remoteUserServices.GetAgentByUUID(userId);
74 }
75
76 public AvatarAppearance ConvertXMLRPCDataToAvatarAppearance(Hashtable data)
77 {
78 return m_remoteUserServices.ConvertXMLRPCDataToAvatarAppearance(data);
79 }
80
81 public List<AvatarPickerAvatar> ConvertXMLRPCDataToAvatarPickerList(UUID queryID, Hashtable data)
82 {
83 return m_remoteUserServices.ConvertXMLRPCDataToAvatarPickerList(queryID, data);
84 }
85
86 public List<FriendListItem> ConvertXMLRPCDataToFriendListItemList(Hashtable data)
87 {
88 return m_remoteUserServices.ConvertXMLRPCDataToFriendListItemList(data);
89 }
90
91 /// <summary>
92 /// Logs off a user on the user server
93 /// </summary>
94 /// <param name="UserID">UUID of the user</param>
95 /// <param name="regionID">UUID of the Region</param>
96 /// <param name="regionhandle">regionhandle</param>
97 /// <param name="position">final position</param>
98 /// <param name="lookat">final lookat</param>
99 public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
100 {
101 m_remoteUserServices.LogOffUser(userid, regionid, regionhandle, position, lookat);
102 }
103
104 /// <summary>
105 /// Logs off a user on the user server (deprecated as of 2008-08-27)
106 /// </summary>
107 /// <param name="UserID">UUID of the user</param>
108 /// <param name="regionID">UUID of the Region</param>
109 /// <param name="regionhandle">regionhandle</param>
110 /// <param name="posx">final position x</param>
111 /// <param name="posy">final position y</param>
112 /// <param name="posz">final position z</param>
113 public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
114 {
115 m_remoteUserServices.LogOffUser(userid, regionid, regionhandle, posx, posy, posz);
116 }
117
118 public UserProfileData GetUserProfile(string firstName, string lastName)
119 {
120 return GetUserProfile(firstName + " " + lastName);
121 }
122
123 public void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle)
124 {
125 m_remoteUserServices.UpdateUserCurrentRegion(avatarid, regionuuid, regionhandle);
126 }
127
128 public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query)
129 {
130 return m_remoteUserServices.GenerateAgentPickerRequestResponse(queryID, query);
131 }
132
133 /// <summary>
134 /// Get a user profile from the user server
135 /// </summary>
136 /// <param name="avatarID"></param>
137 /// <returns>null if the request fails</returns>
138 public UserProfileData GetUserProfile(string name)
139 {
140 return m_remoteUserServices.GetUserProfile(name);
141 }
142
143 /// <summary>
144 /// Get a user profile from the user server
145 /// </summary>
146 /// <param name="avatarID"></param>
147 /// <returns>null if the request fails</returns>
148 public UserProfileData GetUserProfile(UUID avatarID)
149 {
150 return m_remoteUserServices.GetUserProfile(avatarID);
151 }
152
153
154 public void ClearUserAgent(UUID avatarID)
155 {
156 m_remoteUserServices.ClearUserAgent(avatarID);
157 }
158
159 /// <summary>
160 /// Retrieve the user information for the given master uuid.
161 /// </summary>
162 /// <param name="uuid"></param>
163 /// <returns></returns>
164 public UserProfileData SetupMasterUser(string firstName, string lastName)
165 {
166 return m_remoteUserServices.SetupMasterUser(firstName, lastName);
167 }
168
169 /// <summary>
170 /// Retrieve the user information for the given master uuid.
171 /// </summary>
172 /// <param name="uuid"></param>
173 /// <returns></returns>
174 public UserProfileData SetupMasterUser(string firstName, string lastName, string password)
175 {
176 return m_remoteUserServices.SetupMasterUser(firstName, lastName, password);
177 }
178
179 /// <summary>
180 /// Retrieve the user information for the given master uuid.
181 /// </summary>
182 /// <param name="uuid"></param>
183 /// <returns></returns>
184 public UserProfileData SetupMasterUser(UUID uuid)
185 {
186 return m_remoteUserServices.SetupMasterUser(uuid);
187 }
188
189 public UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
190 {
191 return m_remoteUserServices.AddUserProfile(firstName, lastName, pass, regX, regY);
192 }
193
194 public bool ResetUserPassword(string firstName, string lastName, string newPassword)
195 {
196 return m_remoteUserServices.ResetUserPassword(firstName, lastName, newPassword);
197 }
198
199 public bool UpdateUserProfile(UserProfileData userProfile)
200 {
201 return m_remoteUserServices.UpdateUserProfile(userProfile);
202 }
203
204 #region IUserServices Friend Methods
205 /// <summary>
206 /// Adds a new friend to the database for XUser
207 /// </summary>
208 /// <param name="friendlistowner">The agent that who's friends list is being added to</param>
209 /// <param name="friend">The agent that being added to the friends list of the friends list owner</param>
210 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
211 public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
212 {
213 m_remoteUserServices.AddNewUserFriend(friendlistowner, friend, perms);
214 }
215
216 /// <summary>
217 /// Delete friend on friendlistowner's friendlist.
218 /// </summary>
219 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
220 /// <param name="friend">The Ex-friend agent</param>
221 public void RemoveUserFriend(UUID friendlistowner, UUID friend)
222 {
223 m_remoteUserServices.RemoveUserFriend(friend, friend);
224 }
225
226 /// <summary>
227 /// Update permissions for friend on friendlistowner's friendlist.
228 /// </summary>
229 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
230 /// <param name="friend">The agent that is getting or loosing permissions</param>
231 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
232 public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
233 {
234 m_remoteUserServices.UpdateUserFriendPerms(friendlistowner, friend, perms);
235 }
236 /// <summary>
237 /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
238 /// </summary>
239 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
240 public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
241 {
242 return m_remoteUserServices.GetUserFriendList(friendlistowner);
243 }
244
245 #endregion
246
247 /// Appearance
248 public AvatarAppearance GetUserAppearance(UUID user)
249 {
250 return m_remoteUserServices.GetUserAppearance(user);
251 }
252
253 public void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
254 {
255 m_remoteUserServices.UpdateUserAppearance(user, appearance);
256 }
257
258 #region IMessagingService
259
260 public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
261 {
262 return m_remoteUserServices.GetFriendRegionInfos(uuids);
263 }
264 #endregion
265
266 }
267}