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authorUbitUmarov2016-11-16 22:34:56 +0000
committerUbitUmarov2016-11-16 22:34:56 +0000
commite77f91311678154390d09b586fbd8162cd3bb601 (patch)
tree705a746173a4c95b52573cfc0b561a09fdee9d9b /OpenSim/Region/ClientStack
parent fix parsing of a vector4 and storing on a lsl quaternion needed for lightSha... (diff)
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minor: dont let rcvd agentupdates time jump back
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 46c6a19..8d07bae 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -6251,9 +6251,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6251 return false; 6251 return false;
6252 } 6252 }
6253 6253
6254 uint seq = packet.Header.Sequence;
6255
6254 TotalAgentUpdates++; 6256 TotalAgentUpdates++;
6255 // dont let ignored updates pollute this throttles 6257 // dont let ignored updates pollute this throttles
6256 if(SceneAgent == null || SceneAgent.IsChildAgent || SceneAgent.IsInTransit) 6258 if(SceneAgent == null || SceneAgent.IsChildAgent ||
6259 SceneAgent.IsInTransit || seq <= m_thisAgentUpdateArgs.lastpacketSequence )
6257 { 6260 {
6258 // throttle reset is done at MoveAgentIntoRegion() 6261 // throttle reset is done at MoveAgentIntoRegion()
6259 // called by scenepresence on completemovement 6262 // called by scenepresence on completemovement
@@ -6261,6 +6264,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6261 return true; 6264 return true;
6262 } 6265 }
6263 6266
6267 m_thisAgentUpdateArgs.lastpacketSequence = seq;
6268
6264 bool movement = CheckAgentMovementUpdateSignificance(x); 6269 bool movement = CheckAgentMovementUpdateSignificance(x);
6265 bool camera = CheckAgentCameraUpdateSignificance(x); 6270 bool camera = CheckAgentCameraUpdateSignificance(x);
6266 6271