diff options
author | Robert Adams | 2015-09-08 04:54:16 -0700 |
---|---|---|
committer | Robert Adams | 2015-09-08 04:54:16 -0700 |
commit | e5367d822be9b05e74c859afe2d2956a3e95aa33 (patch) | |
tree | e904050a30715df587aa527d7f313755177726a7 /OpenSim/Region/ClientStack | |
parent | add lost admin_reset_land method (diff) | |
parent | Deleted access control spec from [LoginService] section of standalone config.... (diff) | |
download | opensim-SC_OLD-e5367d822be9b05e74c859afe2d2956a3e95aa33.zip opensim-SC_OLD-e5367d822be9b05e74c859afe2d2956a3e95aa33.tar.gz opensim-SC_OLD-e5367d822be9b05e74c859afe2d2956a3e95aa33.tar.bz2 opensim-SC_OLD-e5367d822be9b05e74c859afe2d2956a3e95aa33.tar.xz |
Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
Diffstat (limited to 'OpenSim/Region/ClientStack')
5 files changed, 49 insertions, 356 deletions
diff --git a/OpenSim/Region/ClientStack/ClientStackManager.cs b/OpenSim/Region/ClientStack/ClientStackManager.cs deleted file mode 100644 index 3ec968f..0000000 --- a/OpenSim/Region/ClientStack/ClientStackManager.cs +++ /dev/null | |||
@@ -1,147 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using OpenSim.Framework; | ||
35 | |||
36 | namespace OpenSim.Region.ClientStack | ||
37 | { | ||
38 | public class ClientStackManager | ||
39 | { | ||
40 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | |||
42 | private List<Type> plugin = new List<Type>(); | ||
43 | private List<Assembly> pluginAssembly = new List<Assembly>(); | ||
44 | |||
45 | public ClientStackManager(string pDllName) | ||
46 | { | ||
47 | List<string> clientstacks = new List<string>(); | ||
48 | if (pDllName.Contains(",")) | ||
49 | { | ||
50 | clientstacks = new List<string>(pDllName.Split(',')); | ||
51 | } | ||
52 | else | ||
53 | { | ||
54 | clientstacks.Add(pDllName); | ||
55 | } | ||
56 | foreach (string dllName in clientstacks) | ||
57 | { | ||
58 | m_log.Info("[CLIENTSTACK]: Attempting to load " + dllName); | ||
59 | |||
60 | try | ||
61 | { | ||
62 | //plugin = null; | ||
63 | Assembly itemAssembly = Assembly.LoadFrom(dllName); | ||
64 | pluginAssembly.Add(itemAssembly); | ||
65 | |||
66 | foreach (Type pluginType in itemAssembly.GetTypes()) | ||
67 | { | ||
68 | if (pluginType.IsPublic) | ||
69 | { | ||
70 | Type typeInterface = pluginType.GetInterface("IClientNetworkServer"); | ||
71 | |||
72 | if (typeInterface != null) | ||
73 | { | ||
74 | m_log.Info("[CLIENTSTACK]: Added IClientNetworkServer Interface"); | ||
75 | plugin.Add(pluginType); | ||
76 | break; | ||
77 | } | ||
78 | } | ||
79 | } | ||
80 | } | ||
81 | catch (ReflectionTypeLoadException e) | ||
82 | { | ||
83 | foreach (Exception e2 in e.LoaderExceptions) | ||
84 | { | ||
85 | m_log.Error(e2.ToString()); | ||
86 | } | ||
87 | throw e; | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | |||
92 | /// <summary> | ||
93 | /// Create a server that can set up sessions for virtual world client <-> server communications | ||
94 | /// </summary> | ||
95 | /// <param name="_listenIP"></param> | ||
96 | /// <param name="port"></param> | ||
97 | /// <param name="proxyPortOffset"></param> | ||
98 | /// <param name="allow_alternate_port"></param> | ||
99 | /// <param name="assetCache"></param> | ||
100 | /// <param name="authenticateClass"></param> | ||
101 | /// <returns></returns> | ||
102 | public List<IClientNetworkServer> CreateServers( | ||
103 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, | ||
104 | AgentCircuitManager authenticateClass) | ||
105 | { | ||
106 | return CreateServers( | ||
107 | _listenIP, ref port, proxyPortOffset, allow_alternate_port, null, authenticateClass); | ||
108 | } | ||
109 | |||
110 | /// <summary> | ||
111 | /// Create a server that can set up sessions for virtual world client <-> server communications | ||
112 | /// </summary> | ||
113 | /// <param name="_listenIP"></param> | ||
114 | /// <param name="port"></param> | ||
115 | /// <param name="proxyPortOffset"></param> | ||
116 | /// <param name="allow_alternate_port"></param> | ||
117 | /// <param name="configSource"> | ||
118 | /// Can be null, in which case default values are used | ||
119 | /// </param> | ||
120 | /// <param name="assetCache"></param> | ||
121 | /// <param name="authenticateClass"></param> | ||
122 | /// <returns></returns> | ||
123 | public List<IClientNetworkServer> CreateServers( | ||
124 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource, | ||
125 | AgentCircuitManager authenticateClass) | ||
126 | { | ||
127 | List<IClientNetworkServer> servers = new List<IClientNetworkServer>(); | ||
128 | if (plugin != null) | ||
129 | { | ||
130 | for (int i = 0; i < plugin.Count; i++) | ||
131 | { | ||
132 | IClientNetworkServer server = | ||
133 | (IClientNetworkServer) Activator.CreateInstance(pluginAssembly[i].GetType(plugin[i].ToString())); | ||
134 | |||
135 | server.Initialise( | ||
136 | _listenIP, ref port, proxyPortOffset, allow_alternate_port, | ||
137 | configSource, authenticateClass); | ||
138 | servers.Add(server); | ||
139 | } | ||
140 | return servers; | ||
141 | } | ||
142 | |||
143 | m_log.Error("[CLIENTSTACK]: Couldn't initialize a new server"); | ||
144 | return null; | ||
145 | } | ||
146 | } | ||
147 | } | ||
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs deleted file mode 100644 index bb7e6d0..0000000 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ /dev/null | |||
@@ -1,59 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Net; | ||
29 | using System.Net.Sockets; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | namespace OpenSim.Region.ClientStack | ||
34 | { | ||
35 | public interface IClientNetworkServer | ||
36 | { | ||
37 | void Initialise( | ||
38 | IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, | ||
39 | AgentCircuitManager authenticateClass); | ||
40 | |||
41 | bool HandlesRegion(Location x); | ||
42 | |||
43 | /// <summary> | ||
44 | /// Add the given scene to be handled by this IClientNetworkServer. | ||
45 | /// </summary> | ||
46 | /// <param name='scene'></param> | ||
47 | void AddScene(IScene scene); | ||
48 | |||
49 | /// <summary> | ||
50 | /// Start sending and receiving data. | ||
51 | /// </summary> | ||
52 | void Start(); | ||
53 | |||
54 | /// <summary> | ||
55 | /// Stop sending and receiving data. | ||
56 | /// </summary> | ||
57 | void Stop(); | ||
58 | } | ||
59 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index cb05e8f..b5bdd46 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -40,8 +40,9 @@ using OpenSim.Framework; | |||
40 | using OpenSim.Framework.Console; | 40 | using OpenSim.Framework.Console; |
41 | using OpenSim.Framework.Monitoring; | 41 | using OpenSim.Framework.Monitoring; |
42 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
43 | using OpenSim.Region.Framework.Interfaces; | ||
43 | using OpenMetaverse; | 44 | using OpenMetaverse; |
44 | 45 | using Mono.Addins; | |
45 | using TokenBucket = OpenSim.Region.ClientStack.LindenUDP.TokenBucket; | 46 | using TokenBucket = OpenSim.Region.ClientStack.LindenUDP.TokenBucket; |
46 | 47 | ||
47 | namespace OpenSim.Region.ClientStack.LindenUDP | 48 | namespace OpenSim.Region.ClientStack.LindenUDP |
@@ -49,14 +50,55 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
49 | /// <summary> | 50 | /// <summary> |
50 | /// A shim around LLUDPServer that implements the IClientNetworkServer interface | 51 | /// A shim around LLUDPServer that implements the IClientNetworkServer interface |
51 | /// </summary> | 52 | /// </summary> |
52 | public sealed class LLUDPServerShim : IClientNetworkServer | 53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LLUDPServerShim")] |
54 | public sealed class LLUDPServerShim : INonSharedRegionModule | ||
53 | { | 55 | { |
56 | private bool m_Enabled = true; | ||
57 | private IConfigSource m_Config; | ||
54 | LLUDPServer m_udpServer; | 58 | LLUDPServer m_udpServer; |
55 | 59 | ||
56 | public LLUDPServerShim() | 60 | #region INonSharedRegionModule |
61 | public string Name | ||
62 | { | ||
63 | get { return "LLUDPServerShim"; } | ||
64 | } | ||
65 | |||
66 | public Type ReplaceableInterface | ||
67 | { | ||
68 | get { return null; } | ||
69 | } | ||
70 | |||
71 | public void Initialise(IConfigSource source) | ||
72 | { | ||
73 | m_Config = source; | ||
74 | } | ||
75 | |||
76 | public void Close() | ||
77 | { | ||
78 | } | ||
79 | |||
80 | public void AddRegion(Scene scene) | ||
57 | { | 81 | { |
82 | uint port = (uint)scene.RegionInfo.InternalEndPoint.Port; | ||
83 | |||
84 | IPAddress listenIP = scene.RegionInfo.InternalEndPoint.Address; | ||
85 | Initialise(listenIP, ref port, scene.RegionInfo.ProxyOffset, scene.RegionInfo.m_allow_alternate_ports, m_Config, scene.AuthenticateHandler); | ||
86 | scene.RegionInfo.InternalEndPoint.Port = (int)port; | ||
87 | |||
88 | AddScene(scene); | ||
58 | } | 89 | } |
59 | 90 | ||
91 | public void RemoveRegion(Scene scene) | ||
92 | { | ||
93 | Stop(); | ||
94 | } | ||
95 | |||
96 | public void RegionLoaded(Scene scene) | ||
97 | { | ||
98 | Start(); | ||
99 | } | ||
100 | #endregion | ||
101 | |||
60 | public void Initialise(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager circuitManager) | 102 | public void Initialise(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager circuitManager) |
61 | { | 103 | { |
62 | m_udpServer = new LLUDPServer(listenIP, ref port, proxyPortOffsetParm, allow_alternate_port, configSource, circuitManager); | 104 | m_udpServer = new LLUDPServer(listenIP, ref port, proxyPortOffsetParm, allow_alternate_port, configSource, circuitManager); |
@@ -200,6 +242,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
200 | { | 242 | { |
201 | m_udpServer.Stop(); | 243 | m_udpServer.Stop(); |
202 | } | 244 | } |
245 | |||
203 | } | 246 | } |
204 | 247 | ||
205 | /// <summary> | 248 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Properties/AssemblyInfo.cs b/OpenSim/Region/ClientStack/Linden/UDP/Properties/AssemblyInfo.cs index 8795c0c..a1ff69e 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/Properties/AssemblyInfo.cs | |||
@@ -1,6 +1,7 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.CompilerServices; | 2 | using System.Runtime.CompilerServices; |
3 | using System.Runtime.InteropServices; | 3 | using System.Runtime.InteropServices; |
4 | using Mono.Addins; | ||
4 | 5 | ||
5 | // General Information about an assembly is controlled through the following | 6 | // General Information about an assembly is controlled through the following |
6 | // set of attributes. Change these attribute values to modify the information | 7 | // set of attributes. Change these attribute values to modify the information |
@@ -31,3 +32,5 @@ using System.Runtime.InteropServices; | |||
31 | // | 32 | // |
32 | [assembly: AssemblyVersion("0.8.2.*")] | 33 | [assembly: AssemblyVersion("0.8.2.*")] |
33 | 34 | ||
35 | [assembly: Addin("LindenUDP", OpenSim.VersionInfo.VersionNumber)] | ||
36 | [assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)] | ||
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs deleted file mode 100644 index 332bff9..0000000 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ /dev/null | |||
@@ -1,147 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Net; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Communications; | ||
36 | using OpenSim.Framework.Servers; | ||
37 | using OpenSim.Framework.Servers.HttpServer; | ||
38 | using OpenSim.Region.Framework; | ||
39 | using OpenSim.Region.Framework.Interfaces; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | using OpenSim.Region.Physics.Manager; | ||
42 | using OpenSim.Services.Interfaces; | ||
43 | |||
44 | namespace OpenSim.Region.ClientStack | ||
45 | { | ||
46 | public abstract class RegionApplicationBase : BaseOpenSimServer | ||
47 | { | ||
48 | private static readonly ILog m_log | ||
49 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | protected Dictionary<EndPoint, uint> m_clientCircuits = new Dictionary<EndPoint, uint>(); | ||
52 | protected NetworkServersInfo m_networkServersInfo; | ||
53 | protected uint m_httpServerPort; | ||
54 | protected ISimulationDataService m_simulationDataService; | ||
55 | protected IEstateDataService m_estateDataService; | ||
56 | protected ClientStackManager m_clientStackManager; | ||
57 | |||
58 | public SceneManager SceneManager { get; protected set; } | ||
59 | public NetworkServersInfo NetServersInfo { get { return m_networkServersInfo; } } | ||
60 | public ISimulationDataService SimulationDataService { get { return m_simulationDataService; } } | ||
61 | public IEstateDataService EstateDataService { get { return m_estateDataService; } } | ||
62 | |||
63 | protected abstract void Initialize(); | ||
64 | |||
65 | /// <summary> | ||
66 | /// Get a new physics scene. | ||
67 | /// </summary> | ||
68 | /// | ||
69 | /// <param name="osSceneIdentifier"> | ||
70 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | ||
71 | /// </param> | ||
72 | /// <returns></returns> | ||
73 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier, Vector3 regionExtent); | ||
74 | |||
75 | protected abstract ClientStackManager CreateClientStackManager(); | ||
76 | protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager); | ||
77 | |||
78 | protected override void StartupSpecific() | ||
79 | { | ||
80 | SceneManager = SceneManager.Instance; | ||
81 | m_clientStackManager = CreateClientStackManager(); | ||
82 | |||
83 | Initialize(); | ||
84 | |||
85 | m_httpServer | ||
86 | = new BaseHttpServer( | ||
87 | m_httpServerPort, m_networkServersInfo.HttpUsesSSL, m_networkServersInfo.httpSSLPort, | ||
88 | m_networkServersInfo.HttpSSLCN); | ||
89 | |||
90 | if (m_networkServersInfo.HttpUsesSSL && (m_networkServersInfo.HttpListenerPort == m_networkServersInfo.httpSSLPort)) | ||
91 | { | ||
92 | m_log.Error("[REGION SERVER]: HTTP Server config failed. HTTP Server and HTTPS server must be on different ports"); | ||
93 | } | ||
94 | |||
95 | m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0}", m_httpServerPort); | ||
96 | m_httpServer.Start(); | ||
97 | |||
98 | MainServer.AddHttpServer(m_httpServer); | ||
99 | MainServer.Instance = m_httpServer; | ||
100 | |||
101 | // "OOB" Server | ||
102 | if (m_networkServersInfo.ssl_listener) | ||
103 | { | ||
104 | if (!m_networkServersInfo.ssl_external) | ||
105 | { | ||
106 | BaseHttpServer server = new BaseHttpServer( | ||
107 | m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path, | ||
108 | m_networkServersInfo.cert_pass); | ||
109 | |||
110 | m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port); | ||
111 | MainServer.AddHttpServer(server); | ||
112 | server.Start(); | ||
113 | } | ||
114 | else | ||
115 | { | ||
116 | BaseHttpServer server = new BaseHttpServer( | ||
117 | m_networkServersInfo.https_port); | ||
118 | |||
119 | m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0} for external HTTPS", server.Port); | ||
120 | MainServer.AddHttpServer(server); | ||
121 | server.Start(); | ||
122 | } | ||
123 | } | ||
124 | |||
125 | base.StartupSpecific(); | ||
126 | } | ||
127 | |||
128 | /// <summary> | ||
129 | /// Get a new physics scene. | ||
130 | /// </summary> | ||
131 | /// <param name="engine">The name of the physics engine to use</param> | ||
132 | /// <param name="meshEngine">The name of the mesh engine to use</param> | ||
133 | /// <param name="config">The configuration data to pass to the physics and mesh engines</param> | ||
134 | /// <param name="osSceneIdentifier"> | ||
135 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | ||
136 | /// </param> | ||
137 | /// <returns></returns> | ||
138 | protected PhysicsScene GetPhysicsScene( | ||
139 | string engine, string meshEngine, IConfigSource config, string osSceneIdentifier, Vector3 regionExtent) | ||
140 | { | ||
141 | PhysicsPluginManager physicsPluginManager; | ||
142 | physicsPluginManager = new PhysicsPluginManager(); | ||
143 | physicsPluginManager.LoadPluginsFromAssemblies("Physics"); | ||
144 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier, regionExtent); | ||
145 | } | ||
146 | } | ||
147 | } | ||