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authorUbitUmarov2017-05-04 12:08:10 +0100
committerUbitUmarov2017-05-04 12:08:10 +0100
commit34028198882be021c49725c342e8d2d494dc7286 (patch)
treedef2c1dbf006e8a37b1d3c17930338909d13860f /OpenSim/Region/ClientStack
parent move deep effective permissions aggregation to first time use and not on cha... (diff)
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do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory)
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
index 69fcb7d..b044e56 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
@@ -357,7 +357,7 @@ namespace OpenSim.Region.ClientStack.Linden
357 rootpart.NextOwnerMask = next_owner_mask; 357 rootpart.NextOwnerMask = next_owner_mask;
358 rootpart.Material = (byte)material; 358 rootpart.Material = (byte)material;
359 359
360 obj.AggregatePerms(); 360 obj.InvalidateDeepEffectivePerms();
361 361
362 m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor); 362 m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor);
363 363