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authorMelanie2012-01-05 08:15:33 +0000
committerMelanie2012-01-05 08:15:33 +0000
commit1ebc9d04aa33e18e22ee2f03465bc5950c3544ce (patch)
tree3e7e39255ad455b59434979d47db7da243ac3dd6 /OpenSim/Region/ClientStack
parentMerge branch 'master' into careminster (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs24
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs22
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs72
3 files changed, 80 insertions, 38 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
index 2bbc6c7..8aa2ff3 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
@@ -102,7 +102,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
102 { 102 {
103 m_currentPacket = 2; 103 m_currentPacket = 2;
104 } 104 }
105 105
106 while (sendMore && packetsSent < packetsToSend && m_currentPacket <= m_stopPacket) 106 while (sendMore && packetsSent < packetsToSend && m_currentPacket <= m_stopPacket)
107 { 107 {
108 sendMore = SendPacket(client); 108 sendMore = SendPacket(client);
@@ -114,17 +114,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
114 return (m_currentPacket > m_stopPacket); 114 return (m_currentPacket > m_stopPacket);
115 } 115 }
116 116
117 /// <summary>
118 /// This is where we decide what we need to update
119 /// and assign the real discardLevel and packetNumber
120 /// assuming of course that the connected client might be bonkers
121 /// </summary>
117 public void RunUpdate() 122 public void RunUpdate()
118 { 123 {
119 //This is where we decide what we need to update
120 //and assign the real discardLevel and packetNumber
121 //assuming of course that the connected client might be bonkers
122
123 if (!HasAsset) 124 if (!HasAsset)
124 { 125 {
125 if (!m_assetRequested) 126 if (!m_assetRequested)
126 { 127 {
127 m_assetRequested = true; 128 m_assetRequested = true;
129// m_log.DebugFormat("[J2KIMAGE]: Requesting asset {0}", TextureID);
128 AssetService.Get(TextureID.ToString(), this, AssetReceived); 130 AssetService.Get(TextureID.ToString(), this, AssetReceived);
129 } 131 }
130 } 132 }
@@ -137,6 +139,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
137 { 139 {
138 //Request decode 140 //Request decode
139 m_decodeRequested = true; 141 m_decodeRequested = true;
142
143// m_log.DebugFormat("[J2KIMAGE]: Requesting decode of asset {0}", TextureID);
144
140 // Do we have a jpeg decoder? 145 // Do we have a jpeg decoder?
141 if (J2KDecoder != null) 146 if (J2KDecoder != null)
142 { 147 {
@@ -149,7 +154,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
149 // Send it off to the jpeg decoder 154 // Send it off to the jpeg decoder
150 J2KDecoder.BeginDecode(TextureID, m_asset, J2KDecodedCallback); 155 J2KDecoder.BeginDecode(TextureID, m_asset, J2KDecodedCallback);
151 } 156 }
152
153 } 157 }
154 else 158 else
155 { 159 {
@@ -331,14 +335,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
331 { 335 {
332 if (m_currentPacket == 0) 336 if (m_currentPacket == 0)
333 return 0; 337 return 0;
338
334 if (m_currentPacket == 1) 339 if (m_currentPacket == 1)
335 return FIRST_PACKET_SIZE; 340 return FIRST_PACKET_SIZE;
336 341
337 int result = FIRST_PACKET_SIZE + ((int)m_currentPacket - 2) * IMAGE_PACKET_SIZE; 342 int result = FIRST_PACKET_SIZE + ((int)m_currentPacket - 2) * IMAGE_PACKET_SIZE;
343
338 if (result < 0) 344 if (result < 0)
339 {
340 result = FIRST_PACKET_SIZE; 345 result = FIRST_PACKET_SIZE;
341 } 346
342 return result; 347 return result;
343 } 348 }
344 349
@@ -377,7 +382,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
377 { 382 {
378 UUID assetID = UUID.Zero; 383 UUID assetID = UUID.Zero;
379 if (asset != null) 384 if (asset != null)
385 {
380 assetID = asset.FullID; 386 assetID = asset.FullID;
387 }
381 else if ((InventoryAccessModule != null) && (sender != InventoryAccessModule)) 388 else if ((InventoryAccessModule != null) && (sender != InventoryAccessModule))
382 { 389 {
383 // Unfortunately we need this here, there's no other way. 390 // Unfortunately we need this here, there's no other way.
@@ -398,7 +405,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
398 } 405 }
399 406
400 AssetDataCallback(assetID, asset); 407 AssetDataCallback(assetID, asset);
401
402 } 408 }
403 } 409 }
404} 410}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 083dcc0..4d3a30c 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -351,7 +351,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
351 protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>(); 351 protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>();
352 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers 352 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers
353 protected Scene m_scene; 353 protected Scene m_scene;
354 protected LLImageManager m_imageManager; 354 private LLImageManager m_imageManager;
355 protected string m_firstName; 355 protected string m_firstName;
356 protected string m_lastName; 356 protected string m_lastName;
357 protected Thread m_clientThread; 357 protected Thread m_clientThread;
@@ -522,8 +522,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
522 IsActive = false; 522 IsActive = false;
523 523
524 // Shutdown the image manager 524 // Shutdown the image manager
525 if (m_imageManager != null) 525 m_imageManager.Close();
526 m_imageManager.Close();
527 526
528 // Fire the callback for this connection closing 527 // Fire the callback for this connection closing
529 if (OnConnectionClosed != null) 528 if (OnConnectionClosed != null)
@@ -601,7 +600,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
601 /// Add a handler for the given packet type. 600 /// Add a handler for the given packet type.
602 /// </summary> 601 /// </summary>
603 /// <remarks> 602 /// <remarks>
604 /// The packet is handled on its own thread. If packets must be handled in the order in which thye 603 /// The packet is handled on its own thread. If packets must be handled in the order in which they
605 /// are received then please use the synchronous version of this method. 604 /// are received then please use the synchronous version of this method.
606 /// </remarks> 605 /// </remarks>
607 /// <param name="packetType"></param> 606 /// <param name="packetType"></param>
@@ -3984,14 +3983,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3984 } 3983 }
3985 3984
3986 if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0) 3985 if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0)
3987 {
3988 ProcessTextureRequests();
3989 }
3990 }
3991
3992 void ProcessTextureRequests()
3993 {
3994 if (m_imageManager != null)
3995 m_imageManager.ProcessImageQueue(m_udpServer.TextureSendLimit); 3986 m_imageManager.ProcessImageQueue(m_udpServer.TextureSendLimit);
3996 } 3987 }
3997 3988
@@ -7540,12 +7531,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7540 if ((ImageType)block.Type == ImageType.Baked) 7531 if ((ImageType)block.Type == ImageType.Baked)
7541 args.Priority *= 2.0f; 7532 args.Priority *= 2.0f;
7542 7533
7543 // in the end, we null this, so we have to check if it's null 7534 m_imageManager.EnqueueReq(args);
7544 if (m_imageManager != null)
7545 {
7546 m_imageManager.EnqueueReq(args);
7547 }
7548 } 7535 }
7536
7549 return true; 7537 return true;
7550 } 7538 }
7551 7539
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
index e3a881f..3e31b7d 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
@@ -84,7 +84,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
84 /// <param name="newRequest"></param> 84 /// <param name="newRequest"></param>
85 public void EnqueueReq(TextureRequestArgs newRequest) 85 public void EnqueueReq(TextureRequestArgs newRequest)
86 { 86 {
87 //Make sure we're not shutting down..
88 if (!m_shuttingdown) 87 if (!m_shuttingdown)
89 { 88 {
90 J2KImage imgrequest; 89 J2KImage imgrequest;
@@ -99,19 +98,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
99 { 98 {
100 //m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID); 99 //m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID);
101 100
102 try 101 try
103 { 102 {
104 lock (m_syncRoot) 103 lock (m_syncRoot)
105 m_priorityQueue.Delete(imgrequest.PriorityQueueHandle); 104 m_priorityQueue.Delete(imgrequest.PriorityQueueHandle);
106 } 105 }
107 catch (Exception) { } 106 catch (Exception) { }
108 } 107 }
109 else 108 else
110 { 109 {
110// m_log.DebugFormat(
111// "[LL IMAGE MANAGER]: Received duplicate of existing request for {0}, start packet {1} from {2}",
112// newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
113
111 //m_log.DebugFormat("[TEX]: (UPD) ID={0}: D={1}, S={2}, P={3}", 114 //m_log.DebugFormat("[TEX]: (UPD) ID={0}: D={1}, S={2}, P={3}",
112 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority); 115 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority);
113 116
114 //Check the packet sequence to make sure this isn't older than 117 //Check the packet sequence to make sure this isn't older than
115 //one we've already received 118 //one we've already received
116 if (newRequest.requestSequence > imgrequest.LastSequence) 119 if (newRequest.requestSequence > imgrequest.LastSequence)
117 { 120 {
@@ -126,11 +129,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP
126 129
127 //Update the requested priority 130 //Update the requested priority
128 imgrequest.Priority = newRequest.Priority; 131 imgrequest.Priority = newRequest.Priority;
132
129 UpdateImageInQueue(imgrequest); 133 UpdateImageInQueue(imgrequest);
130 134
131 //Run an update
132 imgrequest.RunUpdate(); 135 imgrequest.RunUpdate();
136
137// J2KImage imgrequest2 = new J2KImage(this);
138// imgrequest2.J2KDecoder = m_j2kDecodeModule;
139// imgrequest2.AssetService = m_assetCache;
140// imgrequest2.AgentID = m_client.AgentId;
141// imgrequest2.InventoryAccessModule = m_client.Scene.RequestModuleInterface<IInventoryAccessModule>();
142// imgrequest2.DiscardLevel = newRequest.DiscardLevel;
143// imgrequest2.StartPacket = Math.Max(1, newRequest.PacketNumber);
144// imgrequest2.Priority = newRequest.Priority;
145// imgrequest2.TextureID = newRequest.RequestedAssetID;
146// imgrequest2.Priority = newRequest.Priority;
147//
148// //Add this download to the priority queue
149// AddImageToQueue(imgrequest2);
150//
151// imgrequest2.RunUpdate();
152
133 } 153 }
154// else
155// {
156// m_log.DebugFormat(
157// "[LL IMAGE MANAGER]: Ignoring duplicate of existing request for {0} (sequence {1}) from {2} as its request sequence {3} is not greater",
158// newRequest.RequestedAssetID, imgrequest.LastSequence, m_client.Name, newRequest.requestSequence);
159// }
134 } 160 }
135 } 161 }
136 else 162 else
@@ -142,6 +168,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
142 } 168 }
143 else 169 else
144 { 170 {
171// m_log.DebugFormat(
172// "[LL IMAGE MANAGER]: Received request for {0}, start packet {1} from {2}",
173// newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
174
145 //m_log.DebugFormat("[TEX]: (NEW) ID={0}: D={1}, S={2}, P={3}", 175 //m_log.DebugFormat("[TEX]: (NEW) ID={0}: D={1}, S={2}, P={3}",
146 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority); 176 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority);
147 177
@@ -159,7 +189,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
159 //Add this download to the priority queue 189 //Add this download to the priority queue
160 AddImageToQueue(imgrequest); 190 AddImageToQueue(imgrequest);
161 191
162 //Run an update
163 imgrequest.RunUpdate(); 192 imgrequest.RunUpdate();
164 } 193 }
165 } 194 }
@@ -176,7 +205,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
176 205
177 // If null was returned, the texture priority queue is currently empty 206 // If null was returned, the texture priority queue is currently empty
178 if (image == null) 207 if (image == null)
179 return false; 208 break;
180 209
181 if (image.IsDecoded) 210 if (image.IsDecoded)
182 { 211 {
@@ -194,10 +223,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
194 // written. Undecoded textures should not be going into the priority 223 // written. Undecoded textures should not be going into the priority
195 // queue, because a high priority undecoded texture will clog up the 224 // queue, because a high priority undecoded texture will clog up the
196 // pipeline for a client 225 // pipeline for a client
197 return true; 226// m_log.DebugFormat(
227// "[LL IMAGE MANAGER]: Exiting image queue processing early on encountering undecoded image {0}",
228// image.TextureID);
229
230 break;
198 } 231 }
199 } 232 }
200 233
234// if (packetsSent != 0)
235// m_log.DebugFormat("[LL IMAGE MANAGER]: Processed {0} packets from image queue", packetsSent);
236
201 return m_priorityQueue.Count > 0; 237 return m_priorityQueue.Count > 0;
202 } 238 }
203 239
@@ -219,7 +255,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
219 { 255 {
220 if (m_priorityQueue.Count > 0) 256 if (m_priorityQueue.Count > 0)
221 { 257 {
222 try { image = m_priorityQueue.FindMax(); } 258 try
259 {
260 image = m_priorityQueue.FindMax();
261 }
223 catch (Exception) { } 262 catch (Exception) { }
224 } 263 }
225 } 264 }
@@ -232,7 +271,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
232 271
233 lock (m_syncRoot) 272 lock (m_syncRoot)
234 { 273 {
235 try { m_priorityQueue.Add(ref image.PriorityQueueHandle, image); } 274 try
275 {
276 m_priorityQueue.Add(ref image.PriorityQueueHandle, image);
277 }
236 catch (Exception) { } 278 catch (Exception) { }
237 } 279 }
238 } 280 }
@@ -241,7 +283,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
241 { 283 {
242 lock (m_syncRoot) 284 lock (m_syncRoot)
243 { 285 {
244 try { m_priorityQueue.Delete(image.PriorityQueueHandle); } 286 try
287 {
288 m_priorityQueue.Delete(image.PriorityQueueHandle);
289 }
245 catch (Exception) { } 290 catch (Exception) { }
246 } 291 }
247 } 292 }
@@ -250,7 +295,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
250 { 295 {
251 lock (m_syncRoot) 296 lock (m_syncRoot)
252 { 297 {
253 try { m_priorityQueue.Replace(image.PriorityQueueHandle, image); } 298 try
299 {
300 m_priorityQueue.Replace(image.PriorityQueueHandle, image);
301 }
254 catch (Exception) 302 catch (Exception)
255 { 303 {
256 image.PriorityQueueHandle = null; 304 image.PriorityQueueHandle = null;