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author | John Hurliman | 2009-11-09 17:13:56 -0800 |
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committer | John Hurliman | 2009-11-09 17:13:56 -0800 |
commit | 5145dfa53c2fd8ce0c9ece73ae44f36c9cc70931 (patch) | |
tree | e86fb0ecb945b2a659cf461908143d9a23858734 /OpenSim/Region/ClientStack | |
parent | Following various discussions on irc and in the OpenSim dev OSGrid meeting la... (diff) | |
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* Removing the redundant SendPrimitiveTerseData.State field, it duplicates AttachPoint
* LLClientView.CreateImprovedTerseBlock() now uses AttachPoint and does the proper high-low swap (this should fix disappearing attachment pieces)
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 35ccad9..7eb829e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4037,11 +4037,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4037 | 4037 | ||
4038 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(SendPrimitiveTerseData data) | 4038 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(SendPrimitiveTerseData data) |
4039 | { | 4039 | { |
4040 | return CreateImprovedTerseBlock(false, data.LocalID, data.State, Vector4.Zero, data.Position, data.Velocity, | 4040 | return CreateImprovedTerseBlock(false, data.LocalID, data.AttachPoint, Vector4.Zero, data.Position, data.Velocity, |
4041 | data.Acceleration, data.Rotation, data.AngularVelocity, data.TextureEntry); | 4041 | data.Acceleration, data.Rotation, data.AngularVelocity, data.TextureEntry); |
4042 | } | 4042 | } |
4043 | 4043 | ||
4044 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(bool avatar, uint localID, byte state, | 4044 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedTerseBlock(bool avatar, uint localID, int attachPoint, |
4045 | Vector4 collisionPlane, Vector3 position, Vector3 velocity, Vector3 acceleration, Quaternion rotation, | 4045 | Vector4 collisionPlane, Vector3 position, Vector3 velocity, Vector3 acceleration, Quaternion rotation, |
4046 | Vector3 angularVelocity, byte[] textureEntry) | 4046 | Vector3 angularVelocity, byte[] textureEntry) |
4047 | { | 4047 | { |
@@ -4053,7 +4053,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4053 | pos += 4; | 4053 | pos += 4; |
4054 | 4054 | ||
4055 | // Avatar/CollisionPlane | 4055 | // Avatar/CollisionPlane |
4056 | data[pos++] = state; | 4056 | data[pos++] = (byte)((attachPoint % 16) * 16 + (attachPoint / 16)); ; |
4057 | if (avatar) | 4057 | if (avatar) |
4058 | { | 4058 | { |
4059 | data[pos++] = 1; | 4059 | data[pos++] = 1; |