aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2014-11-04 00:55:48 +0000
committerJustin Clark-Casey (justincc)2014-11-25 23:23:10 +0000
commitec8d21c434a39f46518ee9cf9f5539d1790eacc0 (patch)
tree2aa340fb34c6f6e8e8f2e31c2034b5841307a7bf /OpenSim/Region/ClientStack
parentAdd "show threadpool calls" command to show count of all labelled smartthread... (diff)
downloadopensim-SC_OLD-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.zip
opensim-SC_OLD-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.tar.gz
opensim-SC_OLD-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.tar.bz2
opensim-SC_OLD-ec8d21c434a39f46518ee9cf9f5539d1790eacc0.tar.xz
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs9
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs8
3 files changed, 11 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index c8c00c8..516327c 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -1161,7 +1161,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1161 /// <param name="map">heightmap</param> 1161 /// <param name="map">heightmap</param>
1162 public virtual void SendLayerData(float[] map) 1162 public virtual void SendLayerData(float[] map)
1163 { 1163 {
1164 Util.FireAndForget(DoSendLayerData, m_scene.Heightmap.GetTerrainData()); 1164 Util.FireAndForget(DoSendLayerData, m_scene.Heightmap.GetTerrainData(), "LLClientView.DoSendLayerData");
1165 } 1165 }
1166 1166
1167 /// <summary> 1167 /// <summary>
@@ -1373,7 +1373,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1373 /// <param name="windSpeeds">16x16 array of wind speeds</param> 1373 /// <param name="windSpeeds">16x16 array of wind speeds</param>
1374 public virtual void SendWindData(Vector2[] windSpeeds) 1374 public virtual void SendWindData(Vector2[] windSpeeds)
1375 { 1375 {
1376 Util.FireAndForget(DoSendWindData, windSpeeds); 1376 Util.FireAndForget(DoSendWindData, windSpeeds, "LLClientView.SendWindData");
1377 } 1377 }
1378 1378
1379 /// <summary> 1379 /// <summary>
@@ -1382,7 +1382,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1382 /// <param name="windSpeeds">16x16 array of cloud densities</param> 1382 /// <param name="windSpeeds">16x16 array of cloud densities</param>
1383 public virtual void SendCloudData(float[] cloudDensity) 1383 public virtual void SendCloudData(float[] cloudDensity)
1384 { 1384 {
1385 Util.FireAndForget(DoSendCloudData, cloudDensity); 1385 Util.FireAndForget(DoSendCloudData, cloudDensity, "LLClientView.SendCloudData");
1386 } 1386 }
1387 1387
1388 /// <summary> 1388 /// <summary>
@@ -8093,7 +8093,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8093 { 8093 {
8094 // This requests the asset if needed 8094 // This requests the asset if needed
8095 HandleSimInventoryTransferRequestWithPermsCheck(sender, transfer); 8095 HandleSimInventoryTransferRequestWithPermsCheck(sender, transfer);
8096 }); 8096 }, null, "LLClientView.HandleTransferRequest");
8097
8097 return true; 8098 return true;
8098 } 8099 }
8099 } 8100 }
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index b70d861..8f14806 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -732,7 +732,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
732 if (!m_udpServer.OqrEngine.IsRunning) 732 if (!m_udpServer.OqrEngine.IsRunning)
733 { 733 {
734 // Asynchronously run the callback 734 // Asynchronously run the callback
735 Util.FireAndForget(FireQueueEmpty, categories); 735 Util.FireAndForget(FireQueueEmpty, categories, "LLUDPClient.BeginFireQueueEmpty");
736 } 736 }
737 else 737 else
738 { 738 {
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index aa10301..61e1d6a 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -991,7 +991,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
991 // Fire this out on a different thread so that we don't hold up outgoing packet processing for 991 // Fire this out on a different thread so that we don't hold up outgoing packet processing for
992 // everybody else if this is being called due to an ack timeout. 992 // everybody else if this is being called due to an ack timeout.
993 // This is the same as processing as the async process of a logout request. 993 // This is the same as processing as the async process of a logout request.
994 Util.FireAndForget(o => DeactivateClientDueToTimeout(client, timeoutTicks)); 994 Util.FireAndForget(
995 o => DeactivateClientDueToTimeout(client, timeoutTicks), null, "LLUDPServer.DeactivateClientDueToTimeout");
995 996
996 return; 997 return;
997 } 998 }
@@ -1225,7 +1226,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1225 // buffer. 1226 // buffer.
1226 object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; 1227 object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet };
1227 1228
1228 Util.FireAndForget(HandleUseCircuitCode, array); 1229 Util.FireAndForget(HandleUseCircuitCode, array, "LLUDPServer.HandleUseCircuitCode");
1229 1230
1230 return; 1231 return;
1231 } 1232 }
@@ -1238,7 +1239,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1238 // buffer. 1239 // buffer.
1239 object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; 1240 object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet };
1240 1241
1241 Util.FireAndForget(HandleCompleteMovementIntoRegion, array); 1242 Util.FireAndForget(
1243 HandleCompleteMovementIntoRegion, array, "LLUDPServer.HandleCompleteMovementIntoRegion");
1242 1244
1243 return; 1245 return;
1244 } 1246 }