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authorJustin Clark-Casey (justincc)2014-10-08 22:50:34 +0100
committerJustin Clark-Casey (justincc)2014-11-25 23:21:37 +0000
commit075f718f3fbdb46db0e1b5c4781ecf50c9b328f6 (patch)
treeab82352a88471a6ee96d1d30879d607b86885147 /OpenSim/Region/ClientStack
parentAdd regression test TestClientThrottleLimited() for throttle behaviour when a... (diff)
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factor out common throttle setting byte[] array construction in ThrottleTests.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs87
1 files changed, 43 insertions, 44 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
index d7cbaba..702e308 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
@@ -69,38 +69,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
69 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; 69 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
70// udpClient.ThrottleDebugLevel = 1; 70// udpClient.ThrottleDebugLevel = 1;
71 71
72 byte[] throttles = new byte[28]; 72 int resendBytes = 1000;
73 float resendBits = 10000; 73 int landBytes = 2000;
74 float landBits = 20000; 74 int windBytes = 3000;
75 float windBits = 30000; 75 int cloudBytes = 4000;
76 float cloudBits = 40000; 76 int taskBytes = 5000;
77 float taskBits = 50000; 77 int textureBytes = 6000;
78 float textureBits = 60000; 78 int assetBytes = 7000;
79 float assetBits = 70000; 79
80 80 SetThrottles(
81 Array.Copy(BitConverter.GetBytes(resendBits), 0, throttles, 0, 4); 81 udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes);
82 Array.Copy(BitConverter.GetBytes(landBits), 0, throttles, 4, 4);
83 Array.Copy(BitConverter.GetBytes(windBits), 0, throttles, 8, 4);
84 Array.Copy(BitConverter.GetBytes(cloudBits), 0, throttles, 12, 4);
85 Array.Copy(BitConverter.GetBytes(taskBits), 0, throttles, 16, 4);
86 Array.Copy(BitConverter.GetBytes(textureBits), 0, throttles, 20, 4);
87 Array.Copy(BitConverter.GetBytes(assetBits), 0, throttles, 24, 4);
88
89// Console.WriteLine(BitConverter.ToString(throttles));
90 82
91 udpClient.SetThrottles(throttles);
92 ClientInfo ci = udpClient.GetClientInfo(); 83 ClientInfo ci = udpClient.GetClientInfo();
93 84
94 // We expect this to be lower because of the minimum bound set by MTU 85 // We expect this to be lower because of the minimum bound set by MTU
95 float totalBits = LLUDPServer.MTU * 8 + landBits + windBits + cloudBits + taskBits + textureBits + assetBits; 86 float totalBytes = LLUDPServer.MTU + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes;
96 Assert.AreEqual(LLUDPServer.MTU, ci.resendThrottle); 87 Assert.AreEqual(LLUDPServer.MTU, ci.resendThrottle);
97 Assert.AreEqual(landBits / 8, ci.landThrottle); 88 Assert.AreEqual(landBytes, ci.landThrottle);
98 Assert.AreEqual(windBits / 8, ci.windThrottle); 89 Assert.AreEqual(windBytes, ci.windThrottle);
99 Assert.AreEqual(cloudBits / 8, ci.cloudThrottle); 90 Assert.AreEqual(cloudBytes, ci.cloudThrottle);
100 Assert.AreEqual(taskBits / 8, ci.taskThrottle); 91 Assert.AreEqual(taskBytes, ci.taskThrottle);
101 Assert.AreEqual(textureBits / 8, ci.textureThrottle); 92 Assert.AreEqual(textureBytes, ci.textureThrottle);
102 Assert.AreEqual(assetBits / 8, ci.assetThrottle); 93 Assert.AreEqual(assetBytes, ci.assetThrottle);
103 Assert.AreEqual(totalBits / 8, ci.totalThrottle); 94 Assert.AreEqual(totalBytes, ci.totalThrottle);
104 } 95 }
105 96
106 /// <summary> 97 /// <summary>
@@ -112,13 +103,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
112 TestHelpers.InMethod(); 103 TestHelpers.InMethod();
113 // TestHelpers.EnableLogging(); 104 // TestHelpers.EnableLogging();
114 105
115 float resendBytes = 4000; 106 int resendBytes = 4000;
116 float landBytes = 6000; 107 int landBytes = 6000;
117 float windBytes = 8000; 108 int windBytes = 8000;
118 float cloudBytes = 10000; 109 int cloudBytes = 10000;
119 float taskBytes = 12000; 110 int taskBytes = 12000;
120 float textureBytes = 14000; 111 int textureBytes = 14000;
121 float assetBytes = 16000; 112 int assetBytes = 16000;
122 int totalBytes 113 int totalBytes
123 = (int)((resendBytes + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes) / 2); 114 = (int)((resendBytes + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes) / 2);
124 115
@@ -133,17 +124,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
133 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; 124 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
134 // udpClient.ThrottleDebugLevel = 1; 125 // udpClient.ThrottleDebugLevel = 1;
135 126
136 byte[] throttles = new byte[28]; 127 SetThrottles(
137 128 udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes);
138 Array.Copy(BitConverter.GetBytes(resendBytes * 8), 0, throttles, 0, 4);
139 Array.Copy(BitConverter.GetBytes(landBytes * 8), 0, throttles, 4, 4);
140 Array.Copy(BitConverter.GetBytes(windBytes * 8), 0, throttles, 8, 4);
141 Array.Copy(BitConverter.GetBytes(cloudBytes * 8), 0, throttles, 12, 4);
142 Array.Copy(BitConverter.GetBytes(taskBytes * 8), 0, throttles, 16, 4);
143 Array.Copy(BitConverter.GetBytes(textureBytes * 8), 0, throttles, 20, 4);
144 Array.Copy(BitConverter.GetBytes(assetBytes * 8), 0, throttles, 24, 4);
145 129
146 udpClient.SetThrottles(throttles);
147 ClientInfo ci = udpClient.GetClientInfo(); 130 ClientInfo ci = udpClient.GetClientInfo();
148 131
149// Console.WriteLine( 132// Console.WriteLine(
@@ -160,5 +143,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
160 Assert.AreEqual(assetBytes / 2, ci.assetThrottle); 143 Assert.AreEqual(assetBytes / 2, ci.assetThrottle);
161 Assert.AreEqual(totalBytes, ci.totalThrottle); 144 Assert.AreEqual(totalBytes, ci.totalThrottle);
162 } 145 }
146
147 private void SetThrottles(
148 LLUDPClient udpClient, int resendBytes, int landBytes, int windBytes, int cloudBytes, int taskBytes, int textureBytes, int assetBytes)
149 {
150 byte[] throttles = new byte[28];
151
152 Array.Copy(BitConverter.GetBytes((float)resendBytes * 8), 0, throttles, 0, 4);
153 Array.Copy(BitConverter.GetBytes((float)landBytes * 8), 0, throttles, 4, 4);
154 Array.Copy(BitConverter.GetBytes((float)windBytes * 8), 0, throttles, 8, 4);
155 Array.Copy(BitConverter.GetBytes((float)cloudBytes * 8), 0, throttles, 12, 4);
156 Array.Copy(BitConverter.GetBytes((float)taskBytes * 8), 0, throttles, 16, 4);
157 Array.Copy(BitConverter.GetBytes((float)textureBytes * 8), 0, throttles, 20, 4);
158 Array.Copy(BitConverter.GetBytes((float)assetBytes * 8), 0, throttles, 24, 4);
159
160 udpClient.SetThrottles(throttles);
161 }
163 } 162 }
164} \ No newline at end of file 163} \ No newline at end of file