diff options
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/IClientNetworkServer.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index b0749c6..f2f1614 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs | |||
@@ -29,7 +29,6 @@ using System.Net; | |||
29 | using System.Net.Sockets; | 29 | using System.Net.Sockets; |
30 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | 32 | ||
34 | namespace OpenSim.Region.ClientStack | 33 | namespace OpenSim.Region.ClientStack |
35 | { | 34 | { |
@@ -41,7 +40,7 @@ namespace OpenSim.Region.ClientStack | |||
41 | 40 | ||
42 | Socket Server { get; } | 41 | Socket Server { get; } |
43 | bool HandlesRegion(Location x); | 42 | bool HandlesRegion(Location x); |
44 | void AddScene(Scene x); | 43 | void AddScene(IScene x); |
45 | 44 | ||
46 | void Start(); | 45 | void Start(); |
47 | void Stop(); | 46 | void Stop(); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 7aea9a3..e29ec4e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -109,7 +109,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
109 | return x == m_location; | 109 | return x == m_location; |
110 | } | 110 | } |
111 | 111 | ||
112 | public void AddScene(Scene x) | 112 | public void AddScene(IScene x) |
113 | { | 113 | { |
114 | LocalScene = x; | 114 | LocalScene = x; |
115 | } | 115 | } |